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+11 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +6 Dexterity
+8 Constitution +1 22 176 --
+6 +4 Intelligence
CLASS
• +11 Wisdom INITIATIVE HIT POINTS
23
• +14 Charisma
Total
6d10 + 9d6
Resistances - Force SUCCESSES
Saving Throw Modifiers
DEXTERITY
+4 Bonus on saves
Immunities - Disease, Critical FAILURES
+1 Bonus on saves Hits
+1 Advantage made to maintain your
concentration on a spell when you take
damage
DEFENSES HIT DICE DEATH SAVES
-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+1 Stealth DEX Breath Weapon (Force) • 5 / Long Rest Divine Sense • 5 / Long Rest
CHARISMA When you take the Attack action on your turn, you As an action, you can detect good and evil. Until
+1 Survival WIS
can replace one attack with a 15 ft. cone breath the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
+4 weapon. Each creature must make a DEX save
<strong>(DC 16)</strong> taking
3<strong>d10</strong> force damage on a fail or half
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 5 times per long
as much on a success. rest.
18
Channel Divinity • 1 / Short Rest Lay on Hands Pool • 30 / Long Rest
SKILLS ACTIONS
Javelin of Lightning +11 1d6+6 Piercing +4d6 Lightning, 1 Charge, Simple, Thrown, Range (30/120), Green-Flame Blade: 2d8 Fire, 2d8+4 Fire, Booming Blade: 2d8 Thunder, 3d8 Thunder
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Paladin 6 / Sorcerer 9 Raifrost
CLASS & LEVEL PLAYER NAME
Ark Amethyst
Gem Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
| Good • XGtE * Ability Score Improvement • PHB 102 * Fighting Style • PHB 84
You adopt a style of fighting as your specialty.
* Favored by the Gods • XGtE 50 * Magical Guidance • TCoE 66
Once per short rest, if you fail a saving throw or miss | Defense • PHB
with an attack roll, you can roll 2d4 and add it to the | Special While you are wearing armor, you gain a +1 bonus to
total, possibly changing the outcome. AC.
* Empowered Healing • XGtE 50
| 1 / Short Rest • Special While you aren’t incapacitated, whenever you or an * Spellcasting • PHB 84
ally within 5 ft. rolls dice to determine the number of You can cast prepared paladin spells using CHA as
* Font of Magic • PHB 101 HP a spell restores, you can spend 1 sorcery point to your spellcasting modifier (Spell DC 17, Spell Attack
You have 9 sorcery points that you regain when you reroll any number of those dice once. +9). You can use a holy symbol as a spellcasting
finish a long rest. You can use your sorcery points to focus.
gain additional spell slots or sacrifice spell slots to gain | Special
additional sorcery points as a bonus action. * Divine Smite • PHB 85
=== PALADIN FEATURES === When you hit with a melee weapon attack, you can
| Sorcery Points: 9 / Long Rest • 1 Action expend one spell slot to deal 2d8 extra radiant damage
* Hit Points • PHB 84 to the target plus 1d8 for each spell level higher than
| Convert Sorcery Points: 1 Bonus Action 1st (max 5d8) and plus 1d8 against undead or fiends
690 lb. Ball Bearings (bag of 1,000) 1,000 2 lb. Ioni 1 3 lb.
EQUIPMENT
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Paladin 6 / Sorcerer 9 Raifrost
CLASS & LEVEL PLAYER NAME
Ark Amethyst
Gem Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
(max 6d8 total). always prepared and don't count against your daily You are Medium.
number of prepared spells.
| Special * Speed • FToD 11
* Martial Versatility • TCoE 53 Your walking speed is 30 feet.
* Harness Divine Power • TCoE 53
* Ability Score Improvement • PHB 85 * Gem Ancestry • FToD 11
| 1 / Long Rest • 1 Bonus Action You have a gem dragon ancestor, granting you a
* Extra Attack • PHB 85 special magical affinity. Choose one kind of dragon
* Divine Health • PHB 85 You can attack twice, instead of once, whenever you from the Gem Ancestry table. This determines the
You are immune to disease. take the Attack action on your turn. damage type for your other traits, as shown in the
table.
* Sacred Oath • PHB 85 | Special
| Gem Ancestry (Amethyst) •
| Oath of Vengeance * Aura of Protection • PHB 85 You have an Amethyst dragon ancestor.
While you are conscious, you grant all friendly
| Channel Divinity: 1 / Short Rest • 1 Action creatures (including you) within 10 ft. a +4 bonus to all * Breath Weapon • FToD 11
saving throws. When you take the Attack action on your turn, you can
* Channel Divinity • PHB 88 replace one of your attacks with an exhalation of
You gain two Channel Divinity options: magical energy. You can use your Breath Weapon 5
=== GEM DRAGONBORN RACIAL TRAITS === times per long rest.
<strong>Abjure Enemy.</strong> As an action, you
can choose one creature within 60 ft. of you that you * Ability Score Increases • FToD 9 | Breath Weapon (Force) •
can see to make a WIS saving throw (17). Fiends and When determining your character’s ability scores, When you take the Attack action on your turn, you can
undead have disadvantage on this saving throw. On increase one of those scores by 2 and increase a replace one attack with a 15 ft. cone breath weapon.
failure, the creature is frightened and its speed is different score by 1, or increase three different scores Each creature must make a DEX save <strong>(DC
reduced to 0 (and it can't benefit from bonuses to by 1. Follow this rule regardless of the method you use 16)</strong> taking 3<strong>d10</strong> force
speed) for 1 minute or until it takes any damage. On to determine the scores, such as rolling or point buy. damage on a fail or half as much on a success.
success, the creature’s speed is halved for 1 minute or
until the creature takes any damage. | Increase two scores (+2 / +1) • | 5 / Long Rest • 1 Action
Increase one of these scores by 2 and a different
<strong>Vow of Enmity.</strong> As a bonus action, score by 1. * Draconic Resistance • FToD 11
you can choose a creature you can see within 10 ft. of You have resistance to the damage type associated
you and gain advantage on attack rolls against it for 1 * Languages • FToD 9 with your Gem Ancestry.
minute or until it drops to 0 HP or falls unconscious. Your character can speak, read, and write Common
and one other language that you and your DM agree is | Draconic Resistance (Force) •
| Channel Divinity: Abjure Enemy: 1 Action appropriate for the character. You have resistance to force damage.
| Channel Divinity: Vow of Enmity: 1 Bonus Action * Creature Type • FToD 11 * Psionic Mind • FToD 11
You are a Humanoid. You can send telepathic messages to any creature you
* Oath Spells • PHB 88 see within 30 ft. of you. You don’t need to share any
You gain oath spells based on your level that are * Size • FToD 11 languages with the creature but it must be able to
Hourglass 1 1 lb.
ADDITIONAL EQUIPMENT
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Paladin 6 / Sorcerer 9 Raifrost
CLASS & LEVEL PLAYER NAME
Ark Amethyst
Gem Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
| No Action
| 1 Reaction
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Ark Amethyst
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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CHA / CHA 17 / 17 +9 / +9
Paladin / Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Green-Flame Blade Sorcerer +9 1A Self/5 ft. Sphere S,M Instantaneous SCAG 142 5 ft. Sphere, S/M
O Booming Blade Sorcerer +9 1A Self/5 ft. Sphere S,M 1 round SCAG 142 D: 1Rnd, 5 ft. Sphere, S/M
O Guidance <C> Sorcerer -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S
O Fire Bolt Sorcerer +9 1A 120 ft. V,S Instantaneous PHB 242 V/S
O Word of Radiance Sorcerer CON 17 1A 5 ft. V,M Instantaneous XGtE 171 V/M
O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
O Wrathful Smite <C> Paladin WIS 17 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V
P Hunter's Mark <C> Paladin (Always Prepared) -- 1BA 90 ft. V Concentration, up to 1 hour PHB 251 Ext. D: (See Description)*, D: 1h, V
P Bane <C> Paladin (Always Prepared) CHA 17 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M
O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S
O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S
O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Thunderous Smite (H) <C> Paladin STR 17 1BA Self V Concentration, up to 1 minute D: 1m, V
O Searing Smite (H) <C> Paladin CON 17 1BA Self V Concentration, up to 1 minute D: 1m, V
O Wrathful Smite (H) <C> Paladin WIS 17 1BA Self V Concentration, up to 1 minute D: 1m, V
O Compelled Duel (H) <C> Paladin WIS 17 1BA 30 ft. V Concentration, up to 1 minute D: 1m, V
P Bless <C> Fey Touched (Charisma) (Always Prepared) -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 1/LR, D: 1m, V/S/M
O Healing Word (Divine Soul) Divine Magic -- 1A Touch V,S Instantaneous PHB 230 V/S
O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S
O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
P Misty Step Paladin (Always Prepared) -- 1BA Self V Instantaneous PHB 260 V
P Hold Person <C> Paladin (Always Prepared) WIS 17 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S
O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Zone of Truth Paladin CHA 17 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S
O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V
O Branding Smite (H) <C> Paladin -- 1BA Self V Concentration, up to 1 minute D: 1m, V
P Misty Step Fey Touched (Charisma) (Always Prepared) -- 1BA Self V Instantaneous PHB 260 1/LR, V
O Haste <C> Sorcerer -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M
SPELLS
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CHA / CHA 17 / 17 +9 / +9
Paladin / Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Death Ward Sorcerer -- 1A Touch V,S 8 hours PHB 230 D: 8h, V/S
O Holy Weapon <C> Sorcerer CON 17 1BA Touch V,S Concentration, up to 1 hour XGtE 157 D: 1h, V/S
SPELLS
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