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Ranger 9 MightyLizard

CLASS & LEVEL PLAYER NAME


Polimant Faset-Fomun
Variant Human Cloistered Scholar (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +8 Dexterity
+2 Constitution +4 17 76 --
+0 +4 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
10
-1 Charisma
Total 9d10 SUCCESSES
Saving Throw Modifiers
Resistances - Lightning
DEXTERITY FAILURES
Advantage Against plants that are
magically created or manipulated to

+4 impede movement
Advantage made to maintain your
concentration on a spell when you take
DEFENSES HIT DICE DEATH SAVES

damage
18 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +4 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+4
+2 P
+2

+8
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== LANGUAGES ===


14 P +4 Athletics STR Abyssal, Common, Draconic, Dwarvish,
ABILITY SAVE DC Elvish, Giant, Sylvan
-1 Deception CHA
P +8 History INT
INTELLIGENCE
+2 Insight WIS
35 ft. (Walking), 35 ft. (Climbing), 35 ft.
+4 -1 Intimidation CHA
(Swimming)
+4 Investigation INT
19 +2 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +6 Perception WIS


-1 Performance CHA === ACTIONS === damage + 1d6 lightning damage.
+2 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
• <strong>Infused Strikes.</strong> When another
creature within 30 ft. of the drake that it can see hits
Help, Hide, Ready, Search, Use an Object, with a weapon attack, the drake can use its reaction to
+4 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, add <strong>1d6</strong> lightning damage to the
+4 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object attack’s damage.

P +8 Stealth DEX Drake Companion • 50 / Other <strong>Hit Points:</strong>


CHARISMA • <strong>Armor Class:</strong> 18
E +10 Survival WIS
• <strong>Saving Throws:</strong> DEX +5, WIS +6 Drake Companion: Summon • 1 / Long Rest
As an action, you can magically summon the drake
-1 • <strong>Draconic Essence.</strong> The drake is
immune to lightning damage, and deals lightning
damage with its bite and Infused Strikes.
that is bound to you in an unoccupied space of your
choice within 30 ft. of you. Whenever you summon the
• <em><strong>Bite.</strong> Melee Weapon drake, you choose a damage type from its Draconic
8 Attack:</em> +7 to hit, reach 5 ft., one target. Essence trait, and can determine any cosmetic
<em>Hit:</em> <strong>1d6</strong>+4 piercing characteristics of the drake.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Crossbow, light +8 1d8+4 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Dagger +8 1d4+4 Piercing Simple, Finesse, Light, Thrown, Range (20/60)


12 PASSIVE WISDOM (INSIGHT)

Handaxe +4 1d6 Slashing Simple, Light, Thrown, Range (20/60)

14 PASSIVE INTELLIGENCE (INVESTIGATION)


Longbow +8 1d8+4 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Scimitar +8 1d6+4 Slashing Martial, Finesse, Light

Sir Talavar's Longsword +9 1d4+5 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

SENSES WEAPON ATTACKS & CANTRIPS

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Ranger 9 MightyLizard
CLASS & LEVEL PLAYER NAME
Polimant Faset-Fomun
Variant Human Cloistered Scholar (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== RANGER FEATURES ===


| Drakewarden * Ability Score Improvement • PHB 92
* Deft Explorer • TCoE 56
* Draconic Gift • FToD 15 * Extra Attack • PHB 92
| Canny (1st Level) • TCoE 56 The bond you share with your drake grants you the You can attack twice whenever you take the Attack
Choose one of your skill proficiencies. Your proficiency following benefits: action on your turn.
bonus is doubled for any ability check you make that - <strong>Thaumaturgy.</strong> You learn the
uses the chosen skill. <em>thaumaturgy</em> cantrip, which is a ranger * Bond of Fang and Scale • FToD 16
You can also speak, read, and write two additional spell for you. When you summon your drake, it grows wings on its
languages of your choice. - <strong>Tongue of Dragons.</strong> You learn to back, gaining a flying speed equal to its walking speed.
speak, read, and write Draconic or one other language In addition, when your drake is summoned, you and
| Roving (6th Level) • TCoE 56 of your choice. the drake gain the following benefits:
Your walking speed increases by 5, and you gain a • <strong>Drake Mount.</strong> Your drake grows to
climbing speed and a swimming speed equal to your * Drake Companion • FToD 15 medium and you can now ride it as a mount if your
walking speed. You can magically summon the drake that is bound to size is Medium or smaller. While riding your drake it
you in an unoccupied space of your choice within 30 ft. can’t use its flying speed (until you reach 15th level in
* Hit Points • PHB 90 of you. Whenever you summon the drake, you choose this class).
a damage type from its Draconic Essence trait, and • <strong>Magic Fang.</strong> The drake’s Bite
* Favored Foe • TCoE 56 can determine any cosmetic characteristics of the attack deals an extra 1d6 damage of the type chosen
drake. In combat it shares your initiative count and for the drake’s Draconic Essence.
| 4 / Long Rest • Special takes its turn immediately after yours. You must take a • <strong>Resistance.</strong> You gain resistance
bonus action on your turn to command it to take an to the damage type chosen for the drake’s Draconic
* Proficiencies • PHB 90 action (either one from its statblock or some other Essence.
action), or it will take the Dodge action, though it can
* Fighting Style • PHB 91 move and take reactions on its own. If you are | Lightning Resistance •
You adopt a particular style of fighting as your incapacitated, it can take any action of its choice, not
specialty. just the Dodge action. * Land’s Stride • PHB 92
Moving through nonmagical difficult terrain costs you
| Defense • PHB Anything the drake was wearing or carrying anything is no extra movement and you can also pass through
While you are wearing armor, you gain a +1 bonus to left behind when it vanishes. Once you summon the nonmagical plants without being slowed by them and
AC. drake, you can't do so again until you finish a long rest without taking damage from them. You have
or expend a spell slot of 1st level or higher. advantage on saving throws against plants that are
* Spellcasting Focus • TCoE 57 magically created or manipulated to impede
| Drake Companion (Lightning) • movement.
* Spellcasting • PHB 91
You can cast known ranger spells using WIS as your | Drake Companion: 50 / Other • 1 Action
spellcasting modifier (Spell DC 14, Spell Attack +6). === VARIANT HUMAN RACIAL TRAITS ===
| Drake Companion: Summon: 1 / Long Rest • 1
* Primal Awareness • TCoE 57 Action * Languages • BR 31
You can speak, read, and write Common and one
* Ranger Archetype • PHB 92 | Drake Companion: Command: 1 Bonus Action extra language.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Headband of Intellect 1 -- Crossbow, light 1 5 lb.

Helm of Telepathy 1 -- Signal Whistle 1 --

SP 7 Robe of Useful Items 1 -- Sprig of Mistletoe 1 --

Freedom of Movement Spellscroll 1 -- Scimitar 1 3 lb.


EP 0 Sir Talavar's Longsword 1 1 lb. Backpack 1 5 lb.

Alchemy Jug 1 12 lb. Sack 1 0.5 lb.


GP 23 Shield 1 6 lb. Longbow 1 2 lb.

Breastplate 1 20 lb. Crossbow Bolts 8 0.6 lb.


PP 0 Magic grappling hook 1 -- Arrows 25 1.25 lb.

Hag's Eye 1 -- Pit 1 --


WEIGHT CARRIED

118.94999999999999 lb. ˝C;O@AL:VV=AB@C<5=B8


˝>@04V=0 1 -- Window 2 --

ENCUMBERED >;>B5 475@:0;LF5 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb. '5@2>=0 E@><0B8G=0


B@>O=40 1 -- Headband of Intellect 1 --

PUSH/DRAG/LIFT Dagger 1 1 lb.

300 lb. Handaxe 1 2 lb.

EQUIPMENT

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Ranger 9 MightyLizard
CLASS & LEVEL PLAYER NAME
Polimant Faset-Fomun
Variant Human Cloistered Scholar (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

* Ability Score Increase • BR 31


Two different ability scores of your choice increase by
1.

* Skills • BR 31
You gain proficiency in one skill of your choice.

* Feat • BR 31
You gain one feat of your choice.

=== FEATS ===

* Gift of the Metallic Dragon (Wisdom) •


<strong>Draconic Healing.</strong> You learn the
<em>cure wounds</em> spell. Once per long rest, you
can cast it without expending a spell slot. You can also
cast it using any spell slots you have. Your spellcasting
ability for this spell is Wisdom.
<strong>Protective Wings.</strong> When you or
another creature you can see within 5 ft. of you is hit
by an attack, you can use your reaction to grant a +4
bonus to the target's AC against that attack roll,
potentially causing it to miss. You can use this reaction
4 times per long rest.

| Gift of the Metallic Dragon: Protective Wings: 4 /


Long Rest • 1 Reaction

* War Caster • PHB 170


You have advantage on CON saving throws that you
make to maintain your concentration on a spell when
you take damage. You can perform the somatic
components of spells even when you have weapons or
a shield in one or both hands. You can use your
reaction to make an opportunity attack to cast a spell
that has a casting time of 1 action and targets only that
creature.

| 1 Reaction

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Ranger 9 MightyLizard
CLASS & LEVEL PLAYER NAME
Polimant Faset-Fomun
Variant Human Cloistered Scholar (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

Patch with Sack 2 -- Grappling Hook 1 4 lb.

Patch of Mastiff 2 -- Oil (flask) 3 3 lb.

Lantern, Bullseye 2 4 lb. Pit 1 --

Pole (10-foot) 2 14 lb. Window 2 --

Rope, Hempen (50 feet) 2 20 lb. Patch with Sack 2 --

>;>B0 :01;CG:0-?5G0B:0 1 -- Patch of Mastiff 2 --

8=> 5;LDV9AL:5 4>@>35 2 -- Magic grappling hook 1 --

Clothes, Traveler's 1 4 lb. Hag's Eye 1 --

Flask or Tankard 1 1 lb. >;>B0 :01;CG:0-?5G0B:0 1 --

Lantern, Hooded 1 2 lb. ˝C;O@AL:VV=AB@C<5=B8


˝>@04V=0 1 --

Mirror, Steel 2 1 lb. >;>B5 475@:0;LF5 1 --

Soap 1 -- 8=> 5;LDV9AL:5 4>@>35 2 --

Tinderbox 1 1 lb. '5@2>=0 E@><0B8G=0


B@>O=40 1 --

Waterskin 1 5 lb.

Gems 3 --

ADDITIONAL EQUIPMENT

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male 36 Medium 180 cm 140
GENDER AGE SIZE HEIGHT WEIGHT
Polimant Faset-Fomun Chaotic Good Mystra, Dragon Gods
pale blue short black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


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;V=B1;V=: - D5O-?>F, <03-V;N7V>=VAB PERSONALITY TRAITS


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I am easily distracted by the


promise of information.
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FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

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CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 14 +6
Ranger
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Thaumaturgy Draconic Gift -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

=== 1st LEVEL === 4 Slots OOOO

O Absorb Elements Ranger -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Hunter's Mark <C> Ranger -- 1BA 90 ft. V Concentration, up to 1 hour PHB 251 Ext. D: (See Description)*, D: 1h, V

O Ensnaring Strike <C> Ranger STR 14 1BA Self V Concentration, up to 1 minute PHB 237 D: 1m, V

O Cure Wounds Gift of the Metallic Dragon (Wisdom) -- 1A Touch V,S Instantaneous PHB 230 1/LR, V/S

P Cure Wounds Gift of the Metallic Dragon (Wisdom) (Always Prepared) -- 1A Touch V,S Instantaneous PHB 230 V/S

P Speak with Animals Primal Awareness (Always Prepared) -- 1A Self V,S 10 minutes PHB 277 1/LR (Used), D: 10m, V/S

=== 2nd LEVEL === 3 Slots OOO

O Cordon of Arrows Ranger DEX 14 1A 5 ft. V,S,M 8 hours PHB 228 D: 8h, V/S/M

=== 3rd LEVEL === 2 Slots OO

P Speak with Plants Primal Awareness (Always Prepared) -- 1A Self V,S 10 minutes PHB 277 1/LR, D: 10m, V/S

SPELLS

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