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Paladin 8 / Cleric 4 SlimeAmiguin

CLASS & LEVEL PLAYER NAME


Dante
Dragonborn Soldier 100€000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+3 Constitution -1 9 69 --
+4 +3 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
18
• +8 Charisma
Total
8d10 + 4d8 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES
+2 Bonus on
-1 saves DEFENSES HIT DICE DEATH SAVES

8 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION Shields
-1 Acrobatics DEX
+4 PROFICIENCY BONUS
+1 +0

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

13 P +8 Athletics STR === TOOLS ===


ABILITY SAVE DC Dragonchess Set, Vehicles (Land)
+2 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE Common, Draconic
+0 Insight WIS
30 ft. (Walking)
+1 P +6 Intimidation CHA
+1 Investigation INT
13 +0 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +0 Perception WIS


+2 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
+0 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Help, Hide, Ready, Search, Use an Object, celestial, fiend, undead within 60 ft. that is not behind
+1 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise, total cover. You can use this feature 3 times per long
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object rest.

-1 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 40 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
+0 Survival WIS
fuel magical effects. When you use your Channel 40 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+2 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 14).
14 === SPECIAL ===
Divine Sense • 3 / Long Rest Channel Divinity • 1 / Short Rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +8 5 Bludgeoning

10 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 8 / Cleric 4 SlimeAmiguin
CLASS & LEVEL PLAYER NAME
Dante
Dragonborn Soldier 100€000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === | Special a number of times per short rest

* Hit Points • PHB 84 * Divine Health • PHB 85 | 1 / Short Rest • Special


You are immune to disease.
* Proficiencies • PHB 84 | Channel Divinity: Turn Undead: 1 Action
* Sacred Oath • PHB 85
* Divine Sense • PHB 84 * Ability Score Improvement • PHB 59
As an action, you can detect good and evil. Until the | Channel Divinity: 1 / Short Rest • 1 Action
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Ability Score Improvement • PHB 85 === DRAGONBORN RACIAL TRAITS ===
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 3 times per long * Extra Attack • PHB 85 * Draconic Ancestry • BR 34
rest. You can attack twice, instead of once, whenever you You gain a breath weapon and damage resistance
take the Attack action on your turn. with your chosen dragon type.
| 3 / Long Rest • 1 Action
| Special * Breath Weapon • BR 34
* Lay on Hands • PHB 84 Once per short rest as an action, exhale destructive
You have a pool of healing power that can restore 40 * Aura of Protection • PHB 85 energy based on your Draconic Ancestry. Each
HP per long rest. As an action, you can touch a While you are conscious, you grant all friendly creature in the area must make a DC 13 saving throw
creature to restore any number of HP remaining in the creatures (including you) within 10 ft. a +2 bonus to all (type determined by your ancestry), taking 2d6 ([6th]
pool, or 5 HP to either cure a disease or neutralize a saving throws. 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
poison affecting the creature. damage on a successful one.
=== CLERIC FEATURES ===
| Lay on Hands Pool: 40 / Long Rest • 1 Action * Damage Resistance • BR 34
* Hit Points • PHB 57 You have resistance to the damage type associated
* Fighting Style • PHB 84 with your draconic ancestry.
You adopt a style of fighting as your specialty. * Proficiencies • PHB 57

* Spellcasting • PHB 84 * Spellcasting • PHB 58


You can cast prepared paladin spells using CHA as You can cast prepared cleric spells using WIS as your
your spellcasting modifier (Spell DC 14, Spell Attack spellcasting modifier (Spell DC 12, Spell Attack +4)
+6). You can use a holy symbol as a spellcasting and prepared cleric spells as rituals if they have the
focus. ritual tag. You can use a holy symbol as a spellcasting
focus.
* Divine Smite • PHB 85
When you hit with a melee weapon attack, you can * Divine Domain • PHB 58
expend one spell slot to deal 2d8 extra radiant damage You choose a divine domain that grants you additional
to the target plus 1d8 for each spell level higher than spells and other features related to your deity.
1st (max 5d8) and plus 1d8 against undead or fiends
(max 6d8 total). * Channel Divinity • PHB 58
You can channel divine energy to fuel magical effects

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Warhammer 1 2 lb. Clothes, Common 1 3 lb.

Shield 1 6 lb.

SP 0 Club 1 2 lb.

Backpack 1 5 lb.
EP 0 Alms Box 1 --

Blanket 1 3 lb.
GP 10 Candle 10 --

Tinderbox 1 1 lb.
PP 0 Block of Incense 2 --

Censer 1 --
WEIGHT CARRIED

86.2 lb. Vestments 1 --

ENCUMBERED Rations (1 day) 2 4 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

270 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Chain Mail 1 55 lb.

540 lb. Dice Set 1 --

EQUIPMENT

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Male 25 Medium 2.3 150
GENDER AGE SIZE HEIGHT WEIGHT
Dante Lawful Good Deus da Morte Red Blue No
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I’m always polite and respectful.


I’ve lost too many friends, and I’m
slow to make new ones.

PERSONALITY TRAITS

Greater Good. Our lot is to lay down our lives in


defense of others. (Good)

IDEALS

I fight for those who cannot fight


for themselves.
BONDS

I made a terrible mistake in battle


that cost many lives—and I would do
anything to keep that mistake secret.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA / WIS 14 / 12 +6 / +4
Paladin / Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 4 Slots OOOO

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 14 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Bane <C> Cleric CHA 12 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Cleric WIS 12 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Cure Wounds Cleric -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Guiding Bolt Cleric +4 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

O Inflict Wounds Cleric +4 1A Touch V,S Instantaneous PHB 253 V/S

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 12 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

=== 2nd LEVEL === 3 Slots OOO

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Lesser Restoration Paladin -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Zone of Truth Paladin CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M

O Blindness/Deafness Cleric CON 12 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Calm Emotions <C> Cleric CHA 12 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S

O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M

O Hold Person <C> Cleric WIS 12 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Lesser Restoration Cleric -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Prayer of Healing Cleric -- 10m 30 ft. V Instantaneous PHB 267 V

SPELLS

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CHA / WIS 14 / 12 +6 / +4
Paladin / Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S

O Spiritual Weapon Cleric +4 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S

O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Zone of Truth Cleric CHA 12 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

SPELLS

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