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Physical Education Lesson Plan

Teacher Name (s): Bryson Davis Equipment Needs:


Content/Skill Theme: Spike Ball ● 15 hula hoops
Date of Lesson: 11/19/2021 ● 15 spike balls
Lesson # 5 of 5 ● 10-15 spike ball nets
Grade Level: 7th grade ● Speaker
● 4 large cones
● 10 small cones
● 2 gator balls
National Standards & Grade Level Outcomes State Standards & Grade Level Outcomes
● S1.M13.7 Outcome: ● PE7.S1.2.2.h Outcome:

○ Strikes with a mature over hand pattern in a dynamic ○ GLE: Demonstrate beginning offensive and

environment for net/wall games such as volleyball, defensive strategies for individual and team

handball, badminton or tennis. physical activities and sports.

● S2.M7 Outcome: ○ Evidence outcome: Create open space in net or

○ Creates open space in net/wall games with a long- wall games by varying force and directions and by

handled implement by varying force and direction, and moving opponent from side to side

by moving the opponent from side to side. ● PE7.S3.5.1.b Outcome:

● S4.M7.7 Outcome: ○ GLE: Demonstrate inclusiveness in and out of

○ Independently Uses Physical activity and exercise classroom settings

equipment appropriately and safely. ○ Evidence Outcome: Participate in group


● S5.M6.7 Outcome: cooperation games and adventure activities to

○ Demonstrates the importance of social interaction by encourage team-building and fun

helping and encouraging others, avoiding trash talk and ● PE7.S4.6.1.e Outcome:

providing support to classmates. ○ GLE: Understand and utilize safe and appropriate

warm-up, pacing, and cool-down techniques for

injury prevention and safe participation.

○ Evidence Outcome: independently use physical

activity and exercise equipment appropriately and

safely.

Student Learning Objectives Assessments


Affective: Students will effectively demonstrate social interaction through Teacher observation during practice: I will observe to see if students are
encouragement of game play and skills when performed. This will also be actively encouraging and supporting one another during game play. I
demonstrated through students avoiding negative comments towards one will verbally survey students to ask if they are using communication.
another.
Cognitive: Students will demonstrate knowledge of striking, passing, and Check for Understanding: What should knees and elbows do when
hitting along with knowledge of the rules of the game Spikeball in game like performing a pass? (Be slightly bent). What are some strategies to create
situations during game play and drills performed by students. open space to throw your opponent off? What are some strategies that
could be used when striking tha ball at the net?
Psychomotor: Students will proficiently demonstrate how to effectively pass, Teacher Observation: I will observe the students and remind them of the
strike, and spike a Spikeball during game like situation/drills performed. cues for passing and ensure they are moving after their passes to help
them in future classes.
Check for understanding: What is the purpose of moving after passing
the ball into the hoop to your partner? ( to set yourself up for defence)
Teacher Performance Objectives Data Sources for Self-Reflection
#1:Active supervision Strategies: Self-Reflection:
- Keep my back towards the wall Reflect after the lesson as a group on how I felt I did with active
- I will try my best to learn as many students' names. supervision, what needs improvement, etc.
- Use a lot of positive reinforcement
#2:Using Names: Repeat and recall names frequently Peer-Reflection:
- Have students tell their name before answering a question Reflect after the lesson on how I did and what I can can improve on, etc.
- Have students tell their name before walking in
#3:Make modifications when needed Peer-review
- Make a task simpler when needed I can provide modifications and feedback
- Make a taste more difficult if needed
- Make modifications when needed for all students
Time Task Details Performance Cues Organization
(min) (set induction, instant activity, transitions, learning experience Safety Reminders Teacher (diagrams, descriptions)
descriptions, modifications/challenges, assessment tasks, Actions
closure)
10 Warm Up Teacher Performance Cues:
min - Walk and talk - Use a watch to keep track
12:55- - Includes the walk and talk for 1 minute of timing. Students will walk around the gym
1:10 - Transition into a 20 second jog. - “Reach as high as you can
- Then transition to a 20 second skip on your skip” Students will line up on the green
- Then 20 seconds of karaoke facing the middle of the court - Get that knee high on your line on the baseline for Turkey
and then repeat another 20 seconds of facing the walls of karaoke Tag. There are 4 large cones
(2 min) the gym. identifying the boundaries of the
transac Turkey Tag (Tag Game) Safety Cues: game (farm). There is a bunch of
tions ● Students will line up on the baseline of the court after their - Hand sanitizer on the way small cones in the middle of the
1:10- warm up in farm that is called the turkey coop.
1:12
● I will provide instruction of how the game is played - Be aware of your A farmer has a gator ball and if
● The class will then complete 1-2 games depending on the surroundings you get hit by one then students
time - Make sure that you don’t must go to the turkey coop and tell
run into anyone the grand turkey (me) something
After completion, students gather in their spots in the gym for they are thankful for. Once that is
explanation/directions of the next activity Spike Ball Wall Serve to completed they can rejoin the
Partner game.
10 Spike Ball Wall Serve to Partner Teacher Performance Cues: Students will use a hula hoop,
min ● Students will go toe to toe with a partner ● Review cues of hitting and spikeball, and a fellow partner.
1:12- ● Students will then grab a hula hoop and a spike ball with spiking Partner A will hit the ball in the
1:22 their partner. They will proceed to find their own space ● Make sure to go around to hula hoop and try to hit it against
near a wall to start the drill. each group to give proper the wall. Partner B will pass the
● Partner A will hit the Spikeball in the hula hoop and try to feedback spikeball back to partner A
(2 min hit it off the wall. Partner B will catch the ball and hit it in ● Provide demonstrations through the hula hoop and against
transit the hula hoop and hit it against the wall for partner A. when needed the wall. Eventually when both
ions) ● After feeling comfortable with hitting it and then catching partners are comfortable we will
1:22- it students will the tr and rally back and forth Safety Cues: try to rally.
1:24 ● Be aware of surroundings
● Don’t hit the spikeball
really hard
● Students will restored to their spots for directions of next ● Don’t hit the spikeball at
activity each other

10 King and Queens Spikeball Game Teacher Performance Cues: There are 4 people in a group with
min ● Students will go back wit their original partner and then go ● Review cues of serving one hula hoop and one spikeball.
1:24- toe to toe with another group so that there are 4 in a group and spiking The king/queen will be on one
1:34 ● There will be one king queen to start on one side of the ● Make sure to go around to side of the hula hoop while the
hula hoop while the other three members are on the each group to give proper other three members will be on the
(2 min opposite side of the hula hoop feedback opposite side of the hula hoop. It
transa ● This is a 1vs 1 spikeball battle and the winner gets to be the ● Provide demonstrations will be a 1 vs 1 battle to determine
ction king/queen while the loser goes to the back of the line and when needed who will continue to be the
1:34- waits to try again to be the king/queen king/queen. If you lose then they
1:36) ● After some time students will freeze and I will ask the Safety Cues: will go. The back of the line and
current king/queen to switch to another group ● Be aware of surroundings wait till it’s their turn again.
● Don’t hit the spikeball
really hard
● Don’t hit the spikeball at
each other

10 Spike ball games Teacher Performance Cues: During this activity students will
min play spikeball games. Potentially
1:36- ● Students will use the current groups they are currently in ● Review cues of serving, switching groups to make it more
1:46 from the King/Queen game to start playing a game of spiking, passing, etc. interesting
spikeball ● Make sure to go around to
2 min ● Students will engage in a game of spikeball each group to give proper
transit ● After some time student may be able to switch to other feedback
ion groups to get different kind of game experiences ● Provide demonstrations
1:46- when needed
1:48)
Safety Cues:
● Be aware of surroundings
● Don’t hit the spikeball
really hard
● Don’t hit the spikeball at
each other

8 min Teacher Performance Cues: Students will use the spikeball/net


1:48- Final Explore with a Spikeball to explore different ways of
1:53 ● Review cues of serving, playing. This time is solely for the
● During this last portion of class students will have the spiking, passing, etc. students to use for themselves akin
3 min opportunity to do a final explore with the ball/net in ● Make sure to go around to to exploring and being creative
transit spikeball each group to give proper using the skills and tools we have
ion ● This is so they can have the opportunity to just cut loose feedback given them.
(clean and use their personal creativity to enhance the game of ● Provide demonstrations
up) spikeball when needed
1:53- ● Review with the students
1:56 expectations and safety
procedure so the expiration
does not get out of control

Safety Cues:
● Be aware of surroundings
● Don’t hit the spikeball
really hard
● Don’t hit the spikeball at
each other

2 min Quick Debrief Get students together to check for Gather students in the middle of
1:56 - - Tell your partner one thing that you improved on today and understanding of lesson objectives, the gym
1:58 why. pros and cons of the lesson (student
- Tell another person what your favorite activity was today input), potential shoutouts, and
and why. discussion questions to engage the
Ball Management: Have student who is older, put their group’s students.
Spike Ball away
Teacher Performance Cues:
Class Debrief: - Use a watch to keep track
- Gather students in the middle of the gym of timing.
- What was one thing you enjoyed in today's class? - Countdown if students are
- How can you apply what you learned today in a real world not in the middle
setting (AKA playing outside PE) - Learn names- ask names
- Tell students what we will be doing Wednesday before a student speaks

Assessments:

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