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Hideous Laughter

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2
CAST LEVEL 1st
Aspen
SPELL SLOT
MANAGE

Gem Dragonborn Bard 5 SHARE SHORT REST LONG REST CAMPAIGN: Baldurs Gate
LVL 5 LVL 6 Customize
6,500 / 14,000 XP

STR DEX CON INT WIS CHA PROFICIENCY WALKING Casting Time: 1CURRENT
HEAL action MAX TEMP

+0 +3 +1 +3 -1 +2 +3 30 ft. Range/Area: 30 ft. 33 / 33 --


BONUS SPEED INSPIRATION
INSPIRATION Components: V, S,HIT
M POINTS
(tiny tarts and a feather that is
10 16 12 17 8 14 DAMAGE

waved in the air)

INITIATIVE
INITIATIVE Duration: Concentration, up to 1 minute
PROF MOD SKILL BONUS DEFENSES CONDITIONS
STR +0 INT +3 ARMOR
PsychicAttack/Save: WIS Add
13 Active Conditions
DEX Acrobatics + 6 +4 15 Source: PHB
DEX +6 WIS -1 CLASS

Animal
+1 +5
WIS A creature of your choice that you can see within range
CON CHA Handling + 0 perceives everything as hilariously funny and falls into
ACTIONS SPELLS INVENTORY FEATURES Zts & TRAITS DESCRIPTION NOTES EXTRAS
of laughter if this spell affects it. The target must
Saving Throw Modi6ers INT Arcana + 9 succeed on13
a Wisdom saving throw or fall prone,
+2 +5
MODIFIER SPELLbecoming
ATTACK incapacitated
SAVE DC and unable to stand up for the
SAVING THROWS
STR Athletics + 1 INSPIRATION duration. A creature with an Intelligence score of 4 or
less isn't affected.
CHA Deception + 3 Search Spell Names, Casting Times, Damage Types, ConditionsMANAGE or TagsSPELLS

At the end of each of its turns, and each time it takes


12 PASSIVE WIS (PERCEPTION) INT History + 4 INITIATIVE
ALL -0- 1ST 2ND 3RD damage, the target can make another Wisdom saving
throw. The target has advantage on the saving throw if
16 PASSIVE INT (INVESTIGATION) WIS Insight + 0 it's WIS
triggered by damage. On a success, the spell ends.
CAST Hideous Laughter 1A 30 ft. Prone* D: 1m, V/S/M
Bard 13
10 PASSIVE WIS (INSIGHT)
CHA Intimidation + 3
CAST Silvery Barbs 1R 60 ft. TAGS:
-- CONTROL
Buff*
DEBUFF
V
INT Investigation + 6 Bard
Additional Sense Types
WIS Medicine + 2
SENSES
2ND LEVEL SLOTS
INT Nature + 6
ARMOR NAME TIME RANGE HIT / DC EFFECT NOTES
WIS Perception + 2
Light Armor
Crown of Madness 1A 120 ft.
WIS
Charmed* D: 1m, V/S
CHA Performance + 8 CAST
Bard 13
WEAPONS
Crossbow, Hand, Crossbow, heavy, CHA Persuasion + 5 1ST
CAST Healing Word 1BA 60 ft. -- 2d4+2 V
Bard
Longsword, Rapier, Shortsword,
Simple Weapons INT Religion + 4
CAST Heat Metal 1A 60 ft. -- 2d8 * D: 1m, V/S/M
Sleight of Bard
TOOLS DEX
Bagpipes, Disguise Kit, Drum, Hand
Hand + 4
CAST Mirror Image 1A Self -- Deception* D: 1m, V/S
Drum, Wargong Bard • Additional Bard Spells
DEX Stealth + 4
LANGUAGES WIS Survival + 0
Common, Infernal, Telepathy (30 ft.) 3RD LEVEL SLOTS

Additional Skills NAME TIME RANGE HIT / DC EFFECT NOTES


PROFICIENCIES & LANGUAGES SKILLS

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