You are on page 1of 17

6

PHYSICAL EDUCATION
Quarter 1 – Module 2:

2.0
Executes the Different Skills Involved in

ON
the Game Tatsing

SI
ER
-V
S
LE
DU
MO
N
T IO
E RA
EN
tG
1s

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
PE – Grade 6
Alternative Delivery Mode
Quarter 1 – Module 2: Executes the Different Skills Involved in the Game
Tatsing
First Edition, 2020

Republic Act 8293, section 176 states that: No copyright shall subsist
in any work of the Government of the Philippines. However, prior approval of
the government agency or office wherein the work is created shall be necessary
for exploitation of such work for profit. Such agency or office may, among
other things, impose as a condition the payment of royalties.

Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand

2.0
names, trademarks, etc.) included in this module are owned by their
respective copyright holders. Every effort has been exerted to locate and seek

ON
permission to use these materials from their respective copyright owners. The
publisher and authors do not represent nor claim ownership over them.

SI
Published by the Department of Education

ER
Secretary: Leonor Magtolis Briones
Undersecretary: Diosdado M. San Antonio

Development Team
-V
S
LE
Writer: Leofas V. Abestano
DU

Illustrator:
Quality Assurance Evaluator: Edgar M. Tinapay
MO

Moderator: John Jennis M. Trinidad


Management Team: Marilyn Andales, Ed.D. CESO V- Schools Div. Superintendent
N

Leah B. Apao, Ed.D. CESE- Asst.Schools Div. Superintendent


IO

Ester A. Futalan, Ed.D.-Asst.Schools Div. Superintendent


Cartesa M. Perico, Ed.D.- Asst.Schools Div. Superintendent
T
RA

Mary Ann Flores- Chief CID


Isaiash T. Wagas- EPS LRMS
E

Nenita G. Jaralve- EPS MAPEH


EN
tG

Printed in the Philippines by:


Department of Education – Division of Cebu Province
1s

Office Address: IPHO Bldg., Sudlon, Lahug, Cebu City


Telephone Number: 032-2556405
E-mail Address: cebu.province@deped.gov.ph

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
6
Physical Education

2.0
Quarter 1 – Module 2:

ON
Executes the Different Skills

SI
Involved in the Game Tatsing

ER
-V
S
LE
DU
MO
N
T IO
E RA
EN
tG
1s

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
Introductory Message
For the facilitator:

Welcome to MAPEH-PE Alternative Delivery Mode (ADM) Module on


Executes the Different Skills Involved in the Game Tatsing!

This module was collaboratively designed, developed and reviewed by


educators both from public and private institutions to assist you, the teacher
or facilitator in helping the learners meet the standards set by the K to 12
Curriculum while overcoming their personal, social, and economic constraints

2.0
in schooling.

This learning resource hopes to engage the learners into guided and

ON
independent learning activities at their own pace and time. Furthermore, this
also aims to help learners acquire the needed 21st century skills while taking

SI
into consideration their needs and circumstances.

ER
In addition to the material in the main text, you will also see this box in

-V
the body of the module:
S
LE
DU

Notes to the Teacher


This contains helpful tips or strategies that
MO

will help you in guiding the learners.


N
T IO

As a facilitator, you are expected to orient the learners on how to use


RA

this module. You also need to keep track of the learners' progress while
allowing them to manage their own learning. Furthermore, you are expected
E

to encourage and assist the learners as they do the tasks included in the
EN

module.
tG
1s

For the learner:

Welcome to Physical Education (PE) Alternative Delivery Mode (ADM)


Module on Executes the Different Skills Involved in the Game Tatsing!

This module covers a wide range of lessons and activities. Under your
teacher’s guidance, you can work independently to gain knowledge and
experience you need. You will be enabled to process the contents of the
learning resource while being an active learner.

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
This module has the following parts and corresponding icons:

What I Need to Know This will give you an idea of the


skills or competencies you are
expected to learn in the module.
This part includes an activity that
aims to check what you already
know about the lesson to take. If
What I Know you get all the answers correct

2.0
(100%), you may decide to skip this
module.

ON
This is a brief drill or review to help
What’s In you link the current lesson with the

SI
previous one.

ER
In this portion, the new lesson will
be introduced to you in various

-V
What’s New
ways such as a story, a song, a
poem, a problem opener, an activity
S
or a situation.
LE
This section provides a brief
DU

discussion of the lesson. This aims


What is It
to help you discover and
MO

understand new concepts and


skills.
N

This comprises activities for


IO

independent practice to solidify


What’s More your understanding and skills of
T

the topic. You may check the


RA

answers to the exercises using the


Answer Key at the end of the
E

module.
EN
tG

This includes questions or blank


sentence/paragraph to be filled in
What I Have Learned
1s

to process what you learned from


the lesson.

This section provides an activity


which will help you transfer your
What I Can Do
new knowledge or skill into real life
situations or concerns.

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
This is a task which aims to
Assessment evaluate your level of mastery in
achieving the learning
competency.

In this portion, another activity will


Additional Activities be given to you to enrich your
knowledge or skill of the lesson
learned.

2.0
Answer Key This contains answers to all
activities in the module.

ON
SI
ER
At the end of this module you will also find:

References
-V
This is a list of all sources used in
S
developing this module.
LE
The following are some reminders in using this module:
DU

1. Use the module with care. Do not put unnecessary mark/s on any part
MO

of the module. Use a separate sheet of paper in answering the exercises.


2. Don’t forget to answer What I Know before moving on to the other
activities included in the module.
N
IO

3. Read the instruction carefully before doing each task.


T

4. Observe honesty and integrity in doing the tasks and checking your
RA

answers.
5. Finish the task at hand before proceeding to the next.
E

6. Return this module to your teacher/facilitator once you are through


EN

with it.
tG

If you encounter any difficulty in answering the tasks in this module,


do not hesitate to consult your teacher or facilitator. Always bear in mind
1s

that you are not alone.

We hope that through this material, you will experience meaningful


learning and gain deep understanding of the relevant competencies. You
can do it!

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
What I Need to Know

This module was designed to help you master on how to execute the
different skills involved in the game Tatsing, the safety precautions, and
display joy of effort, respect for others, and fairplay during the participation

2.0
in physical activities. The scope of this module permits it to be used in many

ON
different learning situations. The language used recognizes the diverse
vocabulary level of students. The lessons are based from K to 12 Most

SI
Essential Learning Competencies (MELCs).

ER
-V
The module is about executes the different skills involved in the game
Tatsing. S
LE

After going through this module, you are expected to:


DU

1. explain the nature of the game Tatsing;


MO

2. describe the skills involve in the game Tatsing;


N

3. execute the skills involve in the game Tatsing.


T IO
E RA

What I Know
EN
tG
1s

A. Write TRUE if the statement is correct about Tatsing game, FALSE if the
statement doesn’t describe about Tatsing game.
(Note: Please copy and answer on your answer sheet.)

1. The game requires five players or more to begin.

2. Each player will place an object inside the square. To start the game,
the players will stay a couple of feet away from the square.

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
3. To determine who goes first, each player will attempt to throw a stone
into the square and whichever stone hits one of the stones in the middle
of the square gets to go first.
4. The goal of the game is to let the object out from the square.

5. The players will sit behind the line five feet from the square.

B. Match column A with column B.

2.0
(Note: Please copy and answer on your answer sheet.)

ON
Column A Column B
1. You hit a moving target in a distance a. Flexibility

SI
2. Being in the game makes you moves fast. b. Reaction

ER
time
3. When you are into games, you can resist c. Endurance

-V
fatigue and can tolerate exhaustion.
4. In moments like you need to block and d. Agility
S
defend your object, your response to
LE
opponent’s blow or hit is quicker leading
to winning.
DU

5. You are able to move parts of your body in e.coordination


MO

any direction smoothly and effortlessly.


N
IO

C. Write TRUE if the statement is correct, FALSE if the statement is


T

incorrect.
RA

(Note: Please copy and answer on your answer sheet.)


1. Warm-up exercise should be done before doing any physical activities
E
EN

and physical fitness to avoid injuries.


tG

2. Do not follow rules in doing physical activities or in doing games


because it is just useless.
1s

3. Keep yourself hydrated when doing physical activities to ensure that


you keep your body temperature normal.
4. Wear comfortable clothing and well-padded shoes that can protect the
heels and arches of the feet.
5. Take appropriate breaks after the activity.

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
What’s In

Do you believe that engaging to physical activities everyday will make a


person healthier, livelier and more alert and confident?
Physical fitness is a state of health and well-being. It is the ability to
perform daily tasks or activities without undue fatigue.

Engaging oneself to physical activities everyday will make a person

2.0
healthier, livelier, and more alert, and confident. Physical activities refer to
bodily movement through exercise, labor and leisure activity. Physical

ON
activities may help in improving one’s health as they help reduce the risk of
heart disease, diabetes, and high blood pressure.

SI
Health and Skill Related Fitness Components

ER
A) Health-Related

-V
1. Muscular Strength – the ability of muscles to lift a heavy weight or
exert a lot of force one time.
S
2. Muscular Endurance – the ability to use muscles for a long period of
LE
time without tiring.
3. Cardiovascular Endurance – the ability of the heart, lungs, blood
DU

vessels, and blood to work efficiently and to


MO

supply the body with oxygen.


4. Flexibility – the ability to use joints fully through a wide range of
motion.
N

5. Body Composition – the composition of all the tissues that make up


IO

the body such as bones, muscles, organs, and body fats.


T

B) Skills Related
RA

1. Coordination – the ability of body parts to work together when


performing an activity.
E

2. Speed – the ability to move all or a part of the body quickly.


EN

3. Agility – the ability to change body composition quickly and keep the
body under control when moving.
tG

4. Power – the ability to combine strength with speed while moving.


1s

5. Balance – the ability to keep the body in a steady position while


standing and moving.
6. Reaction Time – the ability to move quickly once a signal to start
moving is received.

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
What’s New

Look at the pictures below. Can you name the game?

2.0
ON
SI
ER
-V
S
LE
This game is called Tatsing. If you are not yet familiar with this game,
DU

read and learn more about it. Let’s go!


MO

What is It
N
T IO

Tatsing
RA

This game requires 5 players or more to begin. Each player is given


E

objects (stone, bottle caps, coins and the like). To begin the game objects are
EN

placed inside a square a couple of feet from the players. The players will stand
tG

behind a line 5 feet from the square. To determine who goes first, each player
will attempt to throw a stone into the square and whichever stone hits one of
1s

the stones in the middle of the square gets to go first.


The goal of the game is to hit the objects in the middle of the square out
from it. If a stone is hit, the player will obtain it for himself. However, this
game requires a lot of precision and not all players are able to hit the stones
at the first try. On many occasions, the stone will land outside of the square
and wherever it lands, the player will have to stand there for his next attempt
to hit the middle stones or objects. Each player must control their strength in
attempting to hit the middle stones and must aim with precision.

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
This is because if the stone does not hit the middle stones and if it is
thrown too hard, it will most probably land far away from the square which
makes it hard for the player to hit the middle stones or objects. In addition,
players are allowed to hit the stones of other players. If this happens, that
player will "kill" the stone of the one he hits and the other player loses. Also,
the first player will obtain for himself all the stones of the other player which
gives him the advantage to win the game. If a player does not hit a middle
stone or object but his stone lands in the square, he goes back to the line 5
feet away from the square.

2.0
Skills Involved in Tatsing Game
1. Focus and Concentration- to hit the aim, you need to be attentive by

ON
giving emphasis on the target.

SI
2. Spatial and Proximity- you may be developing the skill in measuring

ER
the nearness and closeness of the target or opponent’s position.
3. Eyes and Hand Accuracy- the eyes and hands coordinate when hitting
the target object.
-V
S
4. Endurance- this game needs to sustain position of the body when
LE

aiming the target.


DU

Safety Precautions in Playing Tatsing Game


MO

1. Choose a safe, clean place or area for playing.


2. Wash your hands thoroughly after playing the game.
3. Select a clean stone, bottle caps or objects that you will use in the game.
N
T IO

What’s More
E RA
EN

A. Identification: Mark with check ( ⁄ ) if it is true, ( x ) if it is false.


tG

(Note: Please copy and answer on your answer sheet.)


1s

_____ 1. Tatsing is an example of target game which can either be played


indoor or outdoor.
______2. Tatsing game requires tactics and high level of control to win.
_____ 3. You can use bottle caps to play Tatsing games.
_____ 4. You can use long stick to hit the objects inside the square.
_____ 5. Players are allowed also to hit the stones of other players.

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
What I Have Learned

A. Complete the sentences below using the choices given inside the box.
(Note: Please copy and answer on your answer sheet.)

1. The player must be able to demonstrate __________ accuracy in playing

2.0
Tatsing.

ON
2. The goal of any target game is to get a _________ by hitting the given

SI
target.

ER
3. Tatsing game is played with pamato and _______.

-V
4. Tatsing is an example of _________ game.

5. After playing the game you need to ____________ your hands.


S
LE

wash target bottle caps


DU

bull’s eye eyes and hand invasion


MO
N
IO

What I Can Do
T
E RA

Below are lists of skills involved in Tatsing. Write the skill which does
EN

not belong to the group.


(Note: Please copy and answer on your answer sheet.)
tG

1. coordination agility flexibility


1s

2. endurance speed concentration


3. proximity focus power
4. spatial accuracy footwork

5. tactics artwork coordination

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
Assessment

A. Write the letter of the correct answer before the number.


(Note: Please copy and answer on your answer sheet.)
_____ 1. Tatsing is a traditional Filipino game which can be played indoor or
outdoor.

2.0
a. No, it’s not. Tatsing is a game played in the foreign countries.
b. Yes, it is. Tatsing game is commonly played by Filipino children

ON
especially in the provinces or in rural areas.
c. No, it’s not. Tatsing game is played outdoor only because it needs a

SI
big area or space

ER
d. Both a and c.

-V
_____ 2. In playing Tatsing, a player must _________. S
a. hit the target c. kick the target
LE
b. blow the target d. touch the target
DU

_____ 3. To win the Tatsing game, you need to have _______ in order to hit the
aim. You must be attentive by giving emphasis on the target.
MO

a. Focus and concentration


b. Speed and power
N

c. Strength and flexibility


IO

d. Agility and balance


T

_____ 4. A player needs to sustain the position of the body when aiming a
RA

target. You need to have _______ to attain this skill.


a. endurance b. flexibility c. coordination d. agility _____
E
EN

5. Why we need to wash our hands after playing the game?

a. To keep ourselves from getting sick.


tG

b. To keep us safe from germs.


1s

c. To make our hands clean.


d. All of the above.

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
Additional Activities

Directions: Execute the game with your friends. Determine your skills and
performance by checking the column below.

I showed best I showed a I didn’t know

2.0
Skills involved performance. little how to
performance. perform.

ON
(3) (2) (1)

SI
1. Focus and

ER
Concentration
2. Spatial and

-V
Proximity
3. Eyes and Hands
S
Accuracy
LE

4. Endurance
DU
MO

Score Equivalents: 3= Outstanding; 2= Very good; 1= Good


N
T IO
E RA
EN
tG
1s

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
Answer Key

5. True

2.0
3. True 4. True
C.) 1. True 2. False 5. /

ON
4. x Wash 5.
Target 4.
4.b 5. A 3. /

SI
Bottle caps 3.
B.) 1. e 2. e 3. C Bull’s eye 2.

ER
2. / accuracy
3. True 4. True 1. Eyes and hand
A.) 1. True 2. True 1. /

-V
LEARNED
WHAT I KNOW WHAT’S MORE WHAT I HAVE
S
LE
DU
MO
N
T IO
RA

5. Artwork
E

4. Footwork
EN

D 5.
3. Power
A 4.
tG

2. Speed A 3.
A 2.
1s

1. Agility B 1.

WHAT I CAN DO ASSESSMENT

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
References

LRMDS

DepEd Commons MELC

https://en.wikipedia.org/wiki/Traditional_games_in_the_Philippines/backg
round of the game Ligaya Bautista Garcia-Quinitio,The 21st Century MAPEH
in Action,p 187

2.0
ON
SI
ER
-V
S
LE
DU
MO
N
T IO
E RA
EN
tG
1s

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV
2.0
ON
SI
ER
-V
S
LE
DU
MO
N
T IO
E RA
EN
tG

Para sa mga katanungan o puna, sumulat o tumawag sa:


1s

Department of Education – Division of Cebu Province


IPHO Building, Sudlon, Lahug, Cebu City

Telephone No.: 032-2556405

E-mail Address: cebuprovince@deped.gov.ph:


depedcebuprovince@yahoo.com

__________________________________________________________________________________________________________________________________________________________________
Subject to further validation for IP compliance, this material is for first quarter use only. Circulation shall be limited to public schools within the jurisdiction of the Division of Cebu Province. LR-PIPCV

You might also like