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REPORT

ACTIVITIES IN SUBSTITUTE INDUSTRIAL


PRACTICE

Arranged by:
Daffa Ihsan Arrafi (XII MM / 13)
NIS: 15595

SMK NEGERI 2 WONOSARI


COMPUTER AND INFORMATICS ENGINEERING
MULTIMEDIA EXPERT COMPETENCY PROGRAM
2020

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VALIDITY SHEET

The Industrial Work Practice Report has been received and ratified which was carried out from
01 July 2020 to 30 September 2020 as one of the conditions for completing the Industrial
Internship Program by:

Name: Daffa Ihsan Arrafi


NIS: 15595

In Wonosari
Date: September 30, 2020

Endorsed by,

Head of Study Program Supervisor


Computer Engineering and Informatics

Drs. Wasno, S.ST. Sumaryanto, S.Pd, M.T


NIP. 19660602 199512 1 007 NIP. 197203171998011001

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FOREWORD

Peace be upon you, and Allah's mercy and blessings


Gratitude for the presence of Allah SWT who has bestowed His grace and guidance which has
provided many opportunities, so that I can complete this PKL Substitute (Field Work Practice)
report on time. Because without His blessings, I might not be able to finish this activity from
start to finish.
This report was prepared to complete one of the requirements in completing the PKL Substitute
Task (Job Training) for SMK Negri 2 Wonosari Students, especially in the field of multimedia
expertise competence, who were given the task of making public service advertisements.
In preparing this report, I am fully aware that the completion of this PKL Substitute report
cannot be separated from the support, enthusiasm, friends, and guidance of Mr. Sumaryanto,
S.Pd, M.T. Without her guidance I couldn't Complete this Report Perfectly.
This report is prepared as well as possible, but there are still deficiencies in it, therefore
suggestions and constructive criticism from all parties are expected, not forgetting that we hope
that this report can be useful for readers and can add knowledge for Me.
Wassalamualaikum warahmatullahi wabarakatuh
Wonosari, 30 September 2020

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TABLE OF CONTENTS

REPORT........................................................................................................................................................1
ACTIVITIES IN SUBSTITUTE INDUSTRIAL PRACTICE......................................................................................1
VALIDITY SHEET...........................................................................................................................................2
FOREWORD.................................................................................................................................................3
PIG...............................................................................................................................................................5
PRELIMINARY...............................................................................................................................................5
A. Background.........................................................................................................................................5
B. Activity Objectives...............................................................................................................................6
C. Place of Activity...................................................................................................................................6
D. Activity Time........................................................................................................................................6
E. List of Activities....................................................................................................................................6
CHAPTER II...................................................................................................................................................7
IMPLEMENTATION PROCESS.......................................................................................................................7
A. Activities 1...........................................................................................................................................7
B. Activities 2...........................................................................................................................................8
C. Activities 3...........................................................................................................................................9
D. Activities 4.........................................................................................................................................10
E. Activity 5............................................................................................................................................11
CONCLUSION.............................................................................................................................................11
A. Conclusion.........................................................................................................................................11
B. Suggestions........................................................................................................................................12

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PIG
PRELIMINARY

A. Background

Along with the rapid development of the world, the development of current market conditions
has influenced the strategies that must be implemented by companies in offering and marketing
their products.
From time to time, consumers select all the products they want through the available
information. Therefore, every company must be smart in choosing the right way to inform its
company's products.
Therefore, in this task of replacing street vendors, my friends and I were given the task of
making a public service advertisement. Which is where the ad aims to promote Traditional Food.
On this occasion I tried to pick up the "mushroom chips" which happened to be the factory near
my house.
Various kinds of procedures I must do to make this ad. Starting from Designing Story Boards,
Taking Pictures / Shooting, Editing Videos, Making CD Covers, and Compiling reports.
This task challenged me. Because on previous occasions my friends and I have never made an
advertisement until the end process / labeling.
B. Activity Objectives

1. Make consumers more interested in buying a product by viewing advertisements


2. Making advertising as a medium for promotion
C. Place of Activity

1. The Bleberan Mushroom Processing Plant


2. Rumah Gilang (Living Room) located in Mungi Pasar, Semanu, Gunungkidul
3. SMK N 2 Wonosari

D. Activity Time

1. Afternoon around 3-4 Hours (at Bleberan Mushroom Processing Factory)


2. Afternoon around 1-3 Hours (at Rumah Gilang)

E. List of Activities

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1. Designing the Story Board
2. Prepare the required tools
3. Shooting process / taking video
4. Editing Process
5. Reporting
6. Evaluation

CHAPTER II
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IMPLEMENTATION PROCESS

A. Activities 1.

1. Activity Name: Designing a Story Board


2. Activity Time: 2-3 August 2020
3. Place of Activity: At Home
4. Description of the activity
a. Basic theory
Story Boaard is a series / plan that is used as a flow / benchmark for making a video
b. Tools and Materials
• Laptop
c. Work Steps (description, photos of implementation)
• Determine the Title
• Determine the Concept and Time
d. Result (description, photo of result)
e. Problems experienced during implementation and solutions used
f. The meaning obtained from the Activities
• Gain Experience Designing Story Boards
B. Activities 2.

1. Activity Name: Preparing Tools and Materials


2. Time of Activity: Friday, 7 August 2020
3. Place of activity: SMK N 2 Wonosari
4. Description of the activity
a. Basic theory
At SMK N 2 Wonosari we can borrow tools according to what we need, but this
borrowing must be with the procedures that have been established in this school.
b. Tools and Materials
• 2 Pieces Camera

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• Two Tripods
• 2 Pieces Lens
• Mix External Rode 1 Piece
• Memory 2 Pieces
• Batrai 2 pieces
c. Work Steps (description, photos of implementation)
• Students come to school
• Ask the teacher for permission to take the tools
• Preparing tools to be carried
• Every tool borrowed must be recorded first
• After being recorded, the tools can be brought
d. Result (description, photo of result)
e. Problems experienced during implementation and solutions used
f. The meaning obtained from the Activities
• Complete and Quality Tools Can Have an Influence on Results
C. Activities 3.

1. Name of Activity: Process of Shooting / Taking Video


2. Activity Time: 8 & 11 August 2020
3. Place of Activity: Mushroom Factory, Gilang House
4. Description of the activity
a. Basic theory
Shooting is the process of taking videos / pictures based on a story board / storyline
b. Tools and Materials
• 1 Piece Camera
• 1 Piece Lens
• Memory 1 Piece
• Batrai 1 piece
c. Work Steps (description, photos of implementation)

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• Setting up Shooting spots
• Settings for the Camera
• Talent Follows My Direction on the Storyboard
d. Result (description, photo of result)
e. Problems experienced during implementation and solutions used
• Talen 3 (Aji) happened to be unable to attend, and to shorten the time I used Talen 1
(Hilmi) to replace the role
f. The meaning obtained from the Activities
• Gaining experience as an advertising director
D. Activities 4.

1. Activity Name: Editing Process


2. Activity time: 16 August - 16 September 2020 (I alternate)
3. Place of Activity: At Home & At School
4. Description of the activity
a. Basic theory
Editing process is a process of processing video (raw) from the recording and then
editing it so that it becomes one complete and good video.

b. Tools and Materials


• Laptop
• Premierpro application
• After Effects application
• Photoshop application
• Raw Video
c. Work Steps (description, photos of implementation)
• Creating an Opening Logo with After Effects
• Creating Opening Text with Tame Remaping Transitions
• Combining Videos with Cut to Cut Techniques and Transitioned, Subtitles,
Backsound, Light effects

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• Creating a Mushroom Chip Description and Making Arrangement with Photoshop
Applications and then moved to Premierepro
d. Result (description, photo of result)
e. Problems experienced during implementation and solutions used
• Laptop is a bit lagging
• It is difficult to render with 4K Resolution and I changed it to 720P HD
f. The meaning obtained from the Activities
• Can learn to be an editor
E. Activity 5.

1. Activity Name: Designing CD Label / Cover


2. Activity Time: 21-22 September 2020
3. Place of activity: SMK N 2 Wonosari
4. Description of the activity
a. Basic theory
CD Cover Design is the Design / Making of Labels with certain Applications so that the
Label can be a Characteristic of the CD that we make
b. Tools and Materials
• Laptop
• CorelDraw application
c. Work Steps (description, photos of implementation)
• Open the CorelDraw application
• Creating a New Project
• Creating a CD Label & Cover Design
d. Result (description, photo of result)
e. Problems experienced during implementation and solutions used
f. The meaning obtained from the Activities
• Learn to Design CD Cover & Label

CONCLUSION

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A. Conclusion

In the Field Work Practice / PKL, especially in the field of Multimedia, we can learn
how to become a Director, Cameraman, Editor, and also a Report Compiler. With this I
get a lesson about how to design an ad to sell in the market later.

B. Suggestions

Based on your experience in designing an ad, there are a few suggestions that I think
can help us to make an even better ad:
1. Students should be taught about Video Editing so that students do not only learn by
self-teaching.
2. Students should be given 1 more task in groups such as a short film. So that we can
know what it feels like to work together in making a project.

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