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Rogue 7 / Bard 5 / Warlock 3 RWalk97

CLASS & LEVEL PLAYER NAME


Lucienne Vesperini
Variant Human Silverquill Student (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +8 Dexterity
+1 Constitution +5 16 93 --
+0 • +6 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
11
+5 Charisma
7d8 + 5d8 + 3d8
Total SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION H +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+5
+1 H

H
+3

+3
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


13 H +2 Athletics STR Disguise Kit, Poisoner's Kit, Thieves' Tools,
ABILITY SAVE DC Viol
E +15 Deception CHA
H +3 History INT === LANGUAGES ===
INTELLIGENCE
P +6 Insight WIS Abyssal, Common, Deep Speech, Thieves’
30 ft. (Walking) Cant, Undercommon
+1 E +15 Intimidation CHA
H +3 Investigation INT
12 H +3 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES


H

WISDOM E +11 Perception WIS


P +10 Performance CHA === ACTIONS === Cunning Action
+1 E +15 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You can take a bonus action on each of your turns
to take the Dash, Disengage, or Hide action.
Help, Hide, Ready, Search, Use an Object,
H +3 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, Hexblade’s Curse • 1 / Short Rest
E +18 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object Once per short rest, as a bonus action, choose one
creature you can see within 30 ft. to curse it for 1
E +13 Stealth DEX === BONUS ACTIONS === minute (or until the target dies, you die, or you are
CHARISMA Bardic Inspiration • 5 / Short Rest incapacitated). Against the cursed target, you gain a
H +3 Survival WIS
As a bonus action, a creature (other than yourself) +5 bonus to damage rolls, score a critical hit on a roll
of 19 or 20, and you regain 8 HP if it dies.
+5 within 60 ft. that can hear you gains an inspiration die
(1d8). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be Steady Aim
added after seeing the roll, but before knowing the As a bonus action, you give yourself advantage on
20 outcome. your next attack roll on the current turn. You can use
this bonus action only if you haven’t moved during this
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

21 PASSIVE WISDOM (PERCEPTION)


Dagger +10 1d4+5 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Nine Lives Stealer Shortsword +12 1d6+7 Piercing 9/9 Charges, Martial, Finesse, Light
16 PASSIVE WISDOM (INSIGHT)

Eldritch Blast +10 1d10 Force Count: 3, V/S


13 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +5 1 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Rogue 7 / Bard 5 / Warlock 3 RWalk97
CLASS & LEVEL PLAYER NAME
Lucienne Vesperini
Variant Human Silverquill Student (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === | 1 Bonus Action * Spellcasting • PHB 52


You can cast known bard spells using CHA as your
* Hit Points • PHB 95 * Roguish Archetype • PHB 96 spellcasting modifier (Spell DC 18, Spell Attack +10)
and known bard spells as rituals if they have the ritual
* Proficiencies • PHB 95 | Assassin tag. You can use a musical instrument as a
spellcasting focus.
* Expertise • PHB 96 * Bonus Proficiencies • PHB 97
Your proficiency bonus is doubled for any ability check You gain proficiency with the disguise kit and the * Bardic Inspiration • PHB 53
you make that uses any of the chosen proficiencies. poisoner’s kit. As a bonus action, a creature (other than you) within
60 ft. that can hear you gains an inspiration die (1d8).
* Sneak Attack • PHB 96 * Assassinate • PHB 97 For 10 minutes, the creature can add it to one ability
Once per turn, you can deal an extra 4d6 damage to You have advantage on attack rolls against any check, attack roll, or saving throw. This can be added
one creature you hit with an attack with a finesse or creature that hasn’t taken a turn in the combat yet, and after seeing the roll, but before knowing the outcome.
ranged weapon if you have advantage on the attack any hit you score against a creature that is surprised is
roll. You don’t need advantage on the attack roll if a critical hit. | 5 / Short Rest • 1 Bonus Action
another enemy of the target is within 5 ft. of it, that
enemy isn’t incapacitated, and you don’t have * Ability Score Improvement • PHB 96 * Magical Inspiration • TCoE 27
disadvantage on the attack roll. If a creature has a Bardic Inspiration die from you and
* Uncanny Dodge • PHB 96 casts a spell that restores hit points or deals damage,
| Special When an attacker that you can see hits you with an the creature can roll that die and choose a target
attack, you can use your reaction to halve the attack’s affected by the spell. Add the number rolled as a
* Thieves’ Cant • PHB 96 damage against you. bonus to the hit points regained or the damage dealt.
You have learned thieves’ cant, a secret mix of dialect, The Bardic Inspiration die is then lost.
jargon, and code that allows you to hide messages in | 1 Reaction
seemingly normal conversation. It takes four times | Special
longer to convey such a message than it does to * Evasion • PHB 96
speak the same idea plainly. When you are subjected to an effect that allows you to * Jack of All Trades • PHB 54
make a DEX saving throw to take only half damage, You can add half your proficiency bonus, rounded
* Cunning Action • PHB 96 you instead take no damage if you succeed on the down ( +2 ), to any ability check you make that doesn’t
You can take a bonus action on each of your turns to saving throw, and only half damage if you fail. already include it.
take the Dash, Disengage, or Hide action.
=== BARD FEATURES === * Song of Rest • PHB 54
| 1 Bonus Action If you or any friendly creatures who can hear your
* Additional Bard Spells • TCoE 27 performance regain hit points at the end of the short
* Steady Aim • TCoE 62 Your Bard has additional spells available to them, as rest by spending one or more Hit Dice, each of those
As a bonus action, you give yourself advantage on designated in Tasha's Cauldron of Everything. creatures regains an extra 1d6 hit points.
your next attack roll on the current turn. You can use
this bonus action only if you haven’t moved during this * Hit Points • PHB 52 * Bard College • PHB 54
turn, and after you use the bonus action, your speed is
0 until the end of the current turn. * Proficiencies • PHB 52 | College of Whispers

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Glamoured Studded Leather 1 13 lb.

Nine Lives Stealer Shortsword 1 2 lb.

SP 0 Gloves of Thievery 1 --

Dagger 1 1 lb.
EP 0 Dagger 1 1 lb.

Ink (1 ounce bottle) 1 --


GP 15 Ink Pen 1 --

Pouch 1 1 lb.
PP 0 Thieves' Tools 1 1 lb.

WEIGHT CARRIED

19 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

165 lb. Nine Lives Stealer Shortsword 1 2 lb.

PUSH/DRAG/LIFT

330 lb.

EQUIPMENT

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Rogue 7 / Bard 5 / Warlock 3 RWalk97
CLASS & LEVEL PLAYER NAME
Lucienne Vesperini
Variant Human Silverquill Student (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

* Expertise • PHB 54
Your proficiency bonus is doubled for any ability check * Additional Warlock Spells • TCoE 70 | Special
you make with chosen proficiencies (2 at 3rd and 10th
level). * Hit Points • PHB 106 * Eldritch Invocations • PHB 107
You learn fragments of forbidden knowledge that
* Psychic Blades • XGtE 16 * Proficiencies • PHB 107 imbue you with an abiding magical ability.
When you hit a creature with a weapon attack, you can
expend one use of your Bardic Inspiration to deal an * Otherworldly Patron • PHB 107 | Fiendish Vigor • PHB 111
extra 3d6 psychic damage to that target. You can do You have struck a bargain with an otherworldly being. You can cast false life on yourself at will as a 1st-level
so only once per round on your turn. spell, without expending a spell slot or material
| The Hexblade components.
| Special
* Pact Magic • PHB 107 | Mask of Many Faces • PHB 111
* Words of Terror • XGtE 16 You can cast known warlock spells using CHA as your You can cast disguise self at will, without expending a
Once per short rest, you can speak to a humanoid spellcasting modifier (Spell DC 18, Spell Attack +10). spell slot.
alone for 1 minute and cause it to become frightened You can use an arcane focus as a spellcasting focus.
of you (or another creature of your choice) if it fails a * Pact Boon • PHB 107
WIS saving throw (DC 18) for 1 hour or until it or its * Expanded Spell List • XGtE 55 Your otherworldly patron bestows a gift upon you for
allies are attacked or damaged. If the target succeeds, Additional spells are added to the warlock spell list for your loyal service.
it is not aware you used this ability. you.
| Pact of the Blade • PHB
| 1 / Short Rest • 1 Minute * Hexblade’s Curse • XGtE 55 As an action, you can create a pact weapon in your
Once per short rest, as a bonus action, choose one hand (you choose the form, you're proficient with it,
* Bardic Versatility • TCoE creature you can see within 30 ft. to curse it for 1 and it counts as magical). You can also transform a
Whenever you reach a level in this class that grants minute (or until the target dies, you die, or you are magic weapon into your pact weapon by performing a
the Ability Score Improvement feature, you can do one incapacitated). Against the cursed target, you gain a special ritual.
of the following: +5 bonus to damage rolls, score a critical hit on a roll
- Replace one of the skills you chose for the Expertise of 19 or 20, and you regain 8 HP if it dies. | Create Pact Weapon: 1 Action
feature with one of your other skill proficiencies that
isn’t benefiting from Expertise. | 1 / Short Rest • 1 Bonus Action
- Replace one cantrip you learned from this class’s === VARIANT HUMAN RACIAL TRAITS ===
Spellcasting feature with another cantrip from the bard * Hex Warrior • XGtE 55
spell list. You gain proficiency with medium armor, shields, and * Languages • BR 31
martial weapons. Whenever you finish a long rest, you You can speak, read, and write Common and one
* Ability Score Improvement • PHB 54 can touch one weapon that you are proficient with and extra language.
that lacks the two-handed property. With that weapon,
* Font of Inspiration • PHB you can use your CHA modifier for the attack and * Ability Score Increase • BR 31
You regain all of your expended uses of Bardic damage rolls until you finish your next long rest. You Two different ability scores of your choice increase by
Inspiration when you finish a short or long rest. can also use your CHA modifier for the attack and 1.
damage rolls for any of your pact weapons if you have
=== WARLOCK FEATURES === that feature. * Skills • BR 31

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Rogue 7 / Bard 5 / Warlock 3 RWalk97
CLASS & LEVEL PLAYER NAME
Lucienne Vesperini
Variant Human Silverquill Student (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

You gain proficiency in one skill of your choice. necromancy school of magic. Once per long rest you
can cast each of these spells without expending a spell
* Feat • BR 31 slot. You can also cast these spells using spell slots
You gain one feat of your choice. you have of the appropriate level. The spells’
spellcasting ability is the ability increased by this feat.

=== FEATS === | Charisma •


Increase your Charisma score by 1, to a maximum of
* Actor • PHB 165 20. The spells’ spellcasting ability is Charisma.
You gain +1 CHA, you have advantage on Deception
and Performance checks when trying to pass yourself * Strixhaven Initiate (Silverquill) • SACoC 37
off as a different person, and you can mimic the You have studied some magical theory from Silverquill
speech of another person or the sounds made by other College. You choose two cantrips from <em>sacred
creatures that you have heard (for at least 1 minute). flame</em>, <em>thaumaturgy</em>, and
<em>vicious mockery</em>, and can choose one
* Metamagic Adept • TCoE 80 1st-level Bard or Cleric spell. Once per long rest, you
can cast the chosen 1st-level spell without a spell slot.
| Extended Spell • PHB You can also cast it using any spell slots you have.
When you cast a spell that has a duration of 1 minute
or longer, you can spend <strong>1 sorcery Your spellcasting ability for this feat’s spells is
point</strong> to double its duration, to a maximum Intelligence, Wisdom, or Charisma (choose when you
duration of 24 hours. select this feat).

| Subtle Spell • PHB | Charisma •


When you cast a spell, you can spend <strong>1 Your spellcasting ability for this feat’s spells is
sorcery point</strong> to cast it without any S or V Charisma.
components.

| Sorcery Points (Metamagic Adept): 2 / Long Rest •


Special

| Metamagic - Subtle Spell: Special

| Metamagic - Extended Spell: Special

* Shadow Touched • TCoE 80


Increase your Intelligence, Wisdom, or Charisma score
by 1, to a maximum of 20.

You learn the <em>invisibility</em> spell and one


1st-level spell of your choice from the illusion or

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Female 24 Medium 5'3" 110
GENDER AGE SIZE HEIGHT WEIGHT
Lucienne Vesperini Neutral None Fair Brown Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I always wait before speaking, analyzing the situation for whichever angle is
most advantageous to my goals.
No one knows about the all-nighters I’ve pulled to keep my magic looking
effortless, and I’m going to keep it that way.

PERSONALITY TRAITS

Confusion. Deception is a weapon.


Strike from where your foes won’t
expect. (Chaotic)
IDEALS

I stand in opposition, lest the powerful


go unopposed.

BONDS

I am callous about death. It comes to us


all eventually.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA / CHA 18 / 18 +10 / +10
Bard / Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Prestidigitation Bard -- 1A 10 ft. V,S 1 hour PHB 267 D: 1h, V/S

O Message Bard -- 1A 120 ft. V,S,M 1 round PHB 259 D: 1Rnd, V/S/M

O Friends <C> Bard -- 1A Self S,M Concentration, up to 1 minute PHB 244 D: 1m, S/M

O Eldritch Blast Warlock +10 1A 120 ft. V,S Instantaneous PHB 237 Count: 3, V/S

O Toll the Dead Warlock WIS 18 1A 60 ft. V,S Instantaneous XGtE 169 V/S

O Thaumaturgy Strixhaven Initiate (Silverquill) -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

O Vicious Mockery Strixhaven Initiate (Silverquill) WIS 18 1A 60 ft. V Instantaneous PHB 285 V

=== 1st LEVEL === 4 Slots OOOO

O Command Bard WIS 18 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Silvery Barbs Bard -- 1R 60 ft. V Instantaneous SACoC 38 V

O Charm Person Warlock WIS 18 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Witch Bolt <C> Warlock +10 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 289 D: 1m, V/S/M

O Inflict Wounds Shadow Touched +10 1A Touch V,S Instantaneous PHB 253 1/LR, V/S

P Dissonant Whispers Strixhaven Initiate (Silverquill) (Always Prepared) WIS 18 1A 60 ft. V Instantaneous PHB 234 1/LR, V

O False Life Eldritch Invocations -- 1A Self V,S,M 1 hour PHB 239 D: 1h, V/S/M

O Disguise Self Eldritch Invocations -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S

=== 2nd LEVEL === 3 Slots OOO | 2 Pact OO

O Phantasmal Force <C> Bard INT 18 1A 60 ft./10 ft. Cube V,S,M Concentration, up to 1 minute PHB 264 D: 1m, 10 ft. Cube, V/S/M

O Mirror Image Bard -- 1A Self V,S 1 minute PHB 260 D: 1m, V/S

O Gift of Gab Bard -- 1R Self V,S,M,R Instantaneous AI 76 V/S/M/R

O Detect Thoughts <C> Bard WIS 18 1A Self V,S,M Concentration, up to 1 minute PHB 231 D: 1m, V/S/M

O Ray of Enfeeblement <C> Warlock CON 18 / +10 1A 60 ft. V,S Concentration, up to 1 minute PHB 271 D: 1m, V/S

O Suggestion <C> Warlock WIS 18 1A 30 ft. V,M Concentration, up to 8 hours PHB 279 D: 8h, V/M

O Invisibility <C> Shadow Touched -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 1/LR, D: 1h, V/S/M

=== 3rd LEVEL === 2 Slots OO

O Sending Bard -- 1A Unlimited V,S,M 1 round PHB 274 D: 1Rnd, V/S/M

O Fast Friends <C> Bard WIS 18 1A 30 ft. V Concentration, up to 1 hour AI 75 D: 1h, V

SPELLS

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