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+4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+3 Constitution +3 26 88 --
+4 +1 Intelligence
CLASS
• +7 Wisdom INITIATIVE HIT POINTS
18
• +7 Charisma
Total 8d8 SUCCESSES
Saving Throw Modifiers
Resistances - Psychic
DEXTERITY
Advantage on INT Immunities - Charmed FAILURES
Advantage on CHA
16 SAVING THROWS INSPIRATION
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +3 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+3 +4
+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
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Cleric 8 NexusStarkiller
CLASS & LEVEL PLAYER NAME
Es'ru Moonrise
Centaur Acolyte - Baldur’s Gate (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== CLERIC FEATURES === immediately after the roll or if you use this feature can do this 3 times, and you regain all expended uses
again. when you finish a long rest.
* Hit Points • PHB 57
| 1 Action | 3 / Long Rest • 1 Bonus Action
* Proficiencies • PHB 57
* Channel Divinity • PHB 58 * Divine Strike • TCoE 35
* Spellcasting • PHB 58 You can channel divine energy to fuel magical effects Once on each of your turns when you hit a creature
You can cast prepared cleric spells using WIS as your a number of times per short rest with a weapon attack, you can cause the attack to deal
spellcasting modifier (Spell DC 15, Spell Attack +7) an extra 1d8 radiant damage.
and prepared cleric spells as rituals if they have the | 2 / Short Rest • Special
ritual tag. You can use a holy symbol as a spellcasting | Special
focus. | Channel Divinity: Turn Undead: 1 Action
* Divine Domain • PHB 58 * Channel Divinity: Twilight Sanctuary • TCoE 35 === CENTAUR RACIAL TRAITS ===
You choose a divine domain that grants you additional As an action, you present your holy symbol, and a
spells and other features related to your deity. sphere of twilight emanates from you. The sphere is * Ability Score Increase • BR
centered on you, has a 30-ft. radius, and is filled with
| Twilight Domain dim light. The sphere moves with you, and it lasts for 1 * Age • GGtR
minute or until you are incapacitated or die. Whenever
* Domain Spells • TCoE 34 a creature (including you) ends its turn in the sphere, * Alignment • GGtR
You gain domain spells at the cleric levels listed in the you can grant that creature one of these benefits:
Twilight Domain Spells table. - You grant it <strong>1d6</strong>+8 temporary hit * Size • GGtR
points.
* Bonus Proficiencies • TCoE 34 - You end one effect on it causing it to be charmed or * Speed • GGtR
You gain proficiency with martial weapons and heavy frightened.
armor. * Fey • GGtR
| 1 Action Your creature type is fey, rather than humanoid.
* Eyes of Night • TCoE 34
You have darkvision out to a range of 300 feet. As an * Ability Score Improvement • PHB 59 * Charge • GGtR
action, you can share this darkvision with up to 4 If you move at least 30 feet straight toward a target
willing creatures you can see within 10 ft. of you, * Destroy Undead • PHB 59 and then hit it with a melee weapon attack on the
lasting for 1 hour. Once you share it, you can’t do so When an undead fails its saving throw against your same turn, you can immediately make a hooves attack
again until you finish a long rest, unless you expend a Turn Undead feature, it is instantly destroyed if its CR as a bonus action.
spell slot of any level to share it again. is lower than the threshold for your level.
| 1 Bonus Action
| 1 / Long Rest • 1 Action | Special
* Hooves • GGtR
* Vigilant Blessing • TCoE 35 * Steps of Night • TCoE 35 Your hooves are natural melee weapons, which you
As an action, you give one creature you touch As a bonus action when you are in dim light or can use to make unarmed strikes, dealing 1d4 +4
(including possibly yourself) advantage on the next darkness, you can magically give yourself a flying bludgeoning damage on a hit.
initiative roll the creature makes. This benefit ends speed equal to your walking speed for 1 minute. You
CP 0 Plate, +3 1 65 lb.
Shield, +3 1 6 lb.
PP 0
WEIGHT CARRIED
85 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
EQUIPMENT
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Cleric 8 NexusStarkiller
CLASS & LEVEL PLAYER NAME
Es'ru Moonrise
Centaur Acolyte - Baldur’s Gate (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
| 1 Action
* Proficiencies • BR
* Languages • GGtR
| Charisma •
Increase your Charisma score by 1, to a maximum of
20. The spells’ spellcasting ability is Charisma.
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Es'ru Moonrise Lawful Good Selune
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 18 +10
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Word of Radiance Cleric CON 18 1A 5 ft. V,M Instantaneous XGtE 171 V/M
O Toll the Dead Cleric WIS 18 1A 60 ft. V,S Instantaneous XGtE 169 V/S
O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S
O Sacred Flame Cleric DEX 18 1A 60 ft. V,S Instantaneous PHB 272 V/S
O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
O Inflict Wounds Cleric +10 1A Touch V,S Instantaneous PHB 253 V/S
O Sanctuary Cleric WIS 18 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M
O Purify Food and Drink [R] Cleric -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
P Faerie Fire <C> Cleric (Always Prepared) DEX 18 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V
P Sleep Cleric (Always Prepared) -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M
O Bane <C> Cleric CHA 18 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M
O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M
O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Guiding Bolt Cleric +10 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S
O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Ceremony [R] Cleric -- 1h + 10m Touch V,S,M Instantaneous XGtE 151 V/S/M
O Command Fey Touched WIS 18 1A 60 ft. V 1 round PHB 223 1/LR, D: 1Rnd, V
P Moonbeam <C> Cleric (Always Prepared) CON 18 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 261 D: 1m, 5 ft. Cylinder, V/S/M
P See Invisibility Cleric (Always Prepared) -- 1A Self V,S,M 1 hour PHB 274 D: 1h, V/S/M
O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M
O Calm Emotions <C> Cleric CHA 18 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S
O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M
O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M
O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S
O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M
O Hold Person <C> Cleric WIS 18 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S
O Spiritual Weapon Cleric +10 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S
O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Zone of Truth Cleric CHA 18 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S
O Misty Step Fey Touched -- 1BA Self V Instantaneous PHB 260 1/LR, V
SPELLS
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WIS 18 +10
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== 3rd LEVEL === 3 Slots OOO
O Spirit Guardians <C> Cleric WIS 18 1A Self/15 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 278 D: 10m, 15 ft. Sphere, V/S/M
O Water Walk [R] Cleric -- 1A 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous PHB 229 V/S
P Aura of Vitality <C> Cleric (Always Prepared) -- 1A Self/30 ft. Sphere V Concentration, up to 1 minute PHB 216 D: 1m, 30 ft. Sphere, V
P Leomund’s Tiny Hut [R] Cleric (Always Prepared) -- 1m Self/10 ft. Sphere V,S,M 8 hours PHB 255 D: 8h, 10 ft. Sphere, V/S/M
O Beacon of Hope <C> Cleric -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S
O Bestow Curse <C> Cleric WIS 18 1A Touch V,S Concentration, up to 1 minute PHB 218 D: 1m, V/S
O Clairvoyance <C> Cleric -- 10m 1 mile V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M
O Daylight Cleric -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S
O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S
O Glyph of Warding Cleric DEX 18 1h Touch V,S,M Until dispelled or triggered PHB 245 Special: Spell Glyph (See Description)*, D: Until Dispelled or Triggered, V/S/M
O Magic Circle Cleric CHA 18 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M
O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S
O Protection from Energy <C> Cleric -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S
O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes PHB 277 D: 10m, V/S/M
O Feign Death [R] Cleric -- 1A + 10m Touch V,S,M 1 hour PHB 240 D: 1h, V/S/M
O Incite Greed <C> Cleric WIS 18 1A 30 ft. V,S,M Concentration, up to 1 minute AI 76 D: 1m, V/S/M
O Spirit Shroud <C> Cleric -- 1BA Self V,S Concentration, up to 1 minute TCoE 108 D: 1m, V/S
O Control Water <C> Cleric STR 18 1A 300 ft. V,S,M Concentration, up to 10 minutes PHB 227 D: 10m, V/S/M
P Greater Invisibility <C> Cleric (Always Prepared) -- 1A Touch V,S Concentration, up to 1 minute PHB 246 D: 1m, V/S
P Aura of Life <C> Cleric (Always Prepared) -- 1A Self/30 ft. Sphere V Concentration, up to 10 minutes PHB 216 D: 10m, 30 ft. Sphere, V
O Banishment <C> Cleric CHA 18 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 217 D: 1m, V/S/M
O Death Ward Cleric -- 1A Touch V,S 8 hours PHB 230 D: 8h, V/S
O Divination [R] Cleric -- 1A + 10m Self V,S,M Instantaneous PHB 234 V/S/M
O Freedom of Movement Cleric -- 1A Touch V,S,M 1 hour PHB 244 D: 1h, V/S/M
O Locate Creature <C> Cleric -- 1A Self V,S,M Concentration, up to 1 hour PHB 256 D: 1h, V/S/M
SPELLS
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