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WEEK 1: INTRODUCTION TO MEDIA AND 5.

5. Understands many of the economic, legal, and social message had to the receiver was not made known to the
INFORMATION LITERACY issues surrounding the use of information, and accesses and communicator therefore there is no feedback.
uses information ethically and legally.
National Association for Media Literacy Education THE ONE-TO-MANY communication where there is only
(NAMLE), Media and Information Literacy is the ability to TECHNOLOGY LITERACY one source of information given to many people or to the
access, analyze, evaluate, and create media in a variety of general public. While new media is quite the opposite.
forms. NAMLE offers these definitions: Technology literacy, also known as digital literacy, is the
ability of an individual, working independently and with MANY-TO-MANY where there are lots of sources of
information given to lots of people, and not only that, but
● Media - refers to all electronic or digital means and print others, to use technology tools responsibly, appropriately,
feedback is also easily sent to communicators and
or artistic visuals used to transmit messages. and effectively to access, manage, integrate, evaluate, create
communication is no longer just linear.
and communicate information.
● Literacy - the ability to encode and decode symbols and ROLES AND FUNCTION OF MEDIA IN A
to synthesize and analyze messages. MEDIA LITERACY DEMOCRATIC SOCIETY.
MEDIA LITERACY The ability to read, analyze, evaluate, and produce
communication in a variety of media forms.
Media Literacy is the ability to encode and decode the Media is the backbone of a democracy...
symbols transmitted via media and the ability to synthesize, INFORMATION LITERACY
analyze, and produce mediated message. Media makes us aware of various social, political and
The ability to recognize when information is needed and to economic activities happening around the world...
CONCEPTS FOR MEDIA LITERACY
locate, evaluate, effectively use, and communicate Media is like a mirror, which shows us or strives to show us
All media messages are constructed. the bare truth and harsh realities of life.
information in its various formats.
 Media messages are constructed using a creative
The media helps people to:
language with its own rules. TECHNOLOGY LITERACY
 Different people experience the same media ● Think critically
message differently. The ability to use digital technology, communication
● Analyze information and using it for self-expression
 Media have embedded values and points of view. tools or networks to locate, evaluate, use, and create
 Most media messages are organized to gain profit ● Learn independently
and or power. information.
● Be an informed citizen and professional
INFORMATION LITERACY According to the Entrepreneur Handbook, communication
is a Latin word which means ‘to share’. ● Productive
Information Literacy is knowing 1when and why you need
information, 2where to find it, and 3how to evaluate, use and information from one place to another. Harold Dwight ● Participate in the governance and democratic processes of
Laswell, the American political scientist states that a their societies
communicate it in an ethical manner.
convenient way to describe an act of communication:
The Standards dictate that an information literate person:
WEEK 2: SOURCES
1. Who - Communicator
FORMS OF MEDIA
1. Determines the nature and extent of information needed.
2. Says What - Message
2. Accesses the needed information effectively and NEW MEDIA – INTERNET
efficiently. 3. In Which Channel - Medium
Means of mass communication using digital technologies
3. Evaluates information and its sources critically and 4. To Whom - Receiver such as the internet
incorporates selected information into his or her knowledge
base and value system. 5. With what effect – Effect BROADCAST MEDIA – TELEVISON & RADIO
LASSWELL’S COMMUNICATION MODEL 1948 Used for airing of audio and video to the public
4. Uses information effectively to accomplish a specific
purpose. Disadvantages of this communication model is this just PRINT MEDIA – LIBRARY
shows a linear flow of information, meaning that the
message gets to the receiver but whatever effect that A form of publishing that relies upon paper as its medium.
INDIGENOUS MEDIA & SERVICESUPPLIER- Farming activities, hunting -are all the ways in which equipment is used to tell the
activities, trading, etc. story in a media.
Media is defined as forms of media expression
conceptualized produced and circulated worldwide as DELIBERATE INSTRUCTION - Elderly’s instructions CAMERAWORK- camera operation, positioning,
vehicles for communication, including cultural preservation about parenting, how to eat, how to cook, how to behave. and movement for desired specific effects.
cultural and artistic expression political self-determination
and cultural sovereignty. UNSTRUCTURED CHANNEL- Spontaneous and CU – close up of head/reaction: intimacy
informal conversations about hobbies.
Indigenous media varies from one place to another. An ECU- extreme close up of eyes/face: aggression,
individual may look for local examples of how WEEK 3- MEDIA AND INFORMATION discomfort.
communication is passed on within local communities. The LANGUAGES
key to this is identifying the source of information and the CU HEAD AND SHOULDERS–2–3 people
key authorities in a community. Media Language is the way in which the meaning of a
media text is conveyed to the audience MS -medium shot: to waist
Local meetings such as kapihan, baliktaktakan, and
kwentong barbero are examples of how news and stories VISUALS, AURAL,WRITTEN,VERBAL,NON VERBAL
MLS – medium-long shot: full-body normal view
are passed on within a community.
Codes & Conventions
LS-long shot: room, normal view
INDIGENOUS MEDIA
Codes are systems of signs, which create meaning to
Indigenous media and information are highly credible communicate ideas and impressions for an audience, ELS - extreme long shot: house, establishing the
because they are near the source and are seldom circulated producers, and other stakeholders. setting
for profit.
1.SYMBOLIC AUDIO-expression and utilization of sounds
Indigenous media are channels for change, education, and
development because of their direct access to local channels. 2.TECHNICAL Lighting-the manipulation of light based on the target
mood
Ignoring indigenous media and information can result in 3.WRITTEN
development and education programs that are irrelevant and Editing-the process of selecting, operating, and
ineffective SYMBOLIC CODES ordering images and sound
CHARACTERISTICS show what is beneath the surface of what we see (ex. WRITTEN CODES
objects, setting, body language, clothing, color, etc.).
 The oral tradition of communication -refer to the use of language style and textual layout
 Information exchange is face-to-face MISE-EN-SCENE-the description of all objects (headlines, captions, speech bubbles, language style,
 Knowledge is unique to a given culture and within a frame of a media product and how thay have etc. )
society been arranged
HEADLINES-title of story in large type
 Stores information in memories OBJECTS-convey meaning
 Information is contained within the border of TITLES-the name of a book, film…
the community SETTING-the process of selecting, operating, and
 Relayed through people media and ordering images and sound. CAPTIONS-appear below an image
community media
ACTING- actors portray characters in media products SPEECH BUBBLES-Used in comics, cartoons
FORMS OF INDIGENOUS COMMUNICATION and contribute to character development, creating
tension or advancing the narrative. CONVENTIONS
FOLK MEDIA -Folklores, plays, song, festival celebration
COLOUR-Suggests a mood These are the generally accepted ways of doing
INDIGENOUS ORGANIZATION -Organization something. The use of conventions allows the
activities of religious groups, tribe gathering, tribe leader COSTUME-clothing, hair & make-up audience to understand more than just the surface of
meetings the speeches.
TECHNICAL CODES
ECONOMIC RELATIONSHIP
1.FORM CONVENTIONS
are the specific ways we expect the types of media a distinguished sign of goods or services of one NETIQUETTE-Network Etiquette is a set of rules
codes to be arranged. enterprise from those of other enterprises for behaving properly online (Shea, 1997).
2.STORY CONVENTIONS-are common narrative "Signature mark" used by craftsmen in ancient times.
structures and understandings that are common in
story telling media products. INDUSTRIAL DESIGN- an ornamental or aesthetic
aspect of an item. an industrial design right protects
3.GENRE CONVENTIONS-point to the common only the appearance of a product, whereas a patent
use of tropes, characters, settings or themes in a protects an invention that offers a newer technical
particular type of medium. solution to a problem.
WEEK 4- LEGAL, ETHICAL, AND SOCIAL GEOGRAPHICAL INDICATIONS AND
ISSUES IN MEDIA AND INFORMATION APPELATIONS OF ORIGIN-signs used on
products possessing qualities, status, or characteristics
DIGITAL CITIZENSHIP-"Ability to find, access, that are essentially attributable to that location of
use and create information effectively; engage with origin.
other users and with content in an active, critical,
sensitive and ethical manner; and navigate the online INTELLECTUAL PROPERTY CODE OF THE
and ICT environment safely and responsibly, being PHILIPPINES (RA NO. 8293)
aware of one's own rights"
INTELLECTUAL PROPERTY-"Creations of the
mind, such as inventions; literary and artistic works;
designs; and symbols, names, and images used in
commerce"
-World Intellectual Property Organization, 2016
INTELLECTUAL RIGHTS-the right of an
individual who uses his creative intellectual faculties
to produce something and claim it as his own.
COPYRIGHT-a legal device that gives the creator of FAIR USE-It refers to the limitation and to the
literary, artistic, musical, or other creative works the exclusive right granted by copyright law to the author
sole right to publish and sell that work. of a creative work.

PLAGIARISM-an act or instance of using or closely OTHER ISSUES


imitating the language and thoughts of another author
without authorization CYBERBULLYING-takes place online by using
electronic technology over communication tools
PATENT-an exclusive right granted for an invention- including social media sites, text messages, chat and
It provides the patent owner with the right to consent websites
on the invention or a way of others to use it. In return,
the patent owner is responsible for making technical COMPUTER ADDICTION-is the excessive use of
information about the invention available in the computers to the extent that it interferes with daily life.
published patent document or in public (WIPO, 2016) DIGITAL DIVIDE- an economic inequality between
TRADEMARK groups in terms of access to, use of, or knowledge of
ICT
NETIQUETTE

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