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• Reading

- interpreting symbols in relation to intended meaning


- implies a shared world and a shared understanding of
that world

• Communication
- transmission of information from the receiver to
MEDIA INFORMATION LITERACY
the sender
- defined as a set of competencies that empower citizens to
access, retrieve, understand, evaluate and use, and create
• “la mort de l’auteur” or Death of the Author
- used to share info and media content in all formats, using
- an author’s intentions and biographical facts should
various tools, in a critical, ethical & effective way, in order
not determine the interpellation of the writing
to participate and engage in personal, professional and
Relation of Media and Technology
societal activities
- Media are Technologies
- media are the basic tools (technology) that communicate
Media Literacy
messages
- empowers us to be both critical thinkers and creative
producers
CHARACTERISTICS OF AN INFO LITERATE INDIVIDUAL
-understanding and explaining; reading and writing media
a) Media as a Craft
- ability to access, analyze, evaluate, and create media
- profession that requires particular skills, time, effort,
- knowing the pros and cons of different media platforms
and processing
- enables us to interpret and make informed judgements as
b) Media as Creation
consumers of media
- product/created thing
c) Media as Commodity
Information Literacy
- media as commercial products/interests
- allows us to recognize when information is needed and
how to effectively use it
5 Stages of Critical Analysis
1) Description
Technology/Digital Literacy
- observing, critical thinking, & researching of subject
- ability to use modern day tools to create and
2) Analysis
communicate information
- discovering and focusing on emerging patterns
3) Interpretation
The Ecology of MIL: Notions of MIL
- deduces meaning of things and objects
• Information Literacy
4) Evaluation
• Media Literacy
- concluding whether something is good or bad
• Advertising Literacy
5) Engagement
• News Literacy
- connecting our perspectives to our role as citizens
• Television Literacy
• Cinema Literacy
Four Core Skills
• Games Literacy
• Aesthetic and Creative Skills
• Internet Literacy
• Interactive Skills
• Computer Literacy
• Critical Analysis Skills
• Digital Literacy
• Security Skills
• Freedom of Expression (FOE) & Info (FOI) Literacy
• Library Literacy
Benefits
a) Improved Quality of Life
Differentiating Nomenclature
- people can evaluate information; aside from media
• Literacy
biases, people can spot fake news; informed
- ability to read and write
judgement; raises awareness; prevents foolishness
- involves upward and downward communication
b) Greater Political Participation
Text – any media content
- politically engaged and active; responsible citizen
• Media
c) Better Economic Opportunities
- channels through which information can be carried or
- being economically aware; greater chance of
transmitted
employment
- something we use to communicate indirectly
d) Improved Learning Environment
- provides us with selective versions of the world
- learning about media
• Information
- specific data acquired for a specific purpose
• Technology
- systematic application of art/skill for a practical
purpose
- development of basic tools
EVOLUTION OF MEDIA Constructs of MIL (UNESCO)
1) Pre-Historic (30,000 yrs. Ago)
- Petroglyphics (carvings) & Pictographs (paintings) Individual
- Megalithic Art (stonehedges) • To be globally competitive
- Songs and dance as means of communication • To be a productive global citizen
Ex: Manunggul Jar – has a person riding a boat on top • To create productive output
to signify that they are traveling to heaven • To communicate ideas well
• To acquire knowledge and process info
2) Industrial Age (18th Century)
- machines and factories Educational
- mass productions • Motivation for learning
Telegraph – breakthrough by Samuel Morse • Easier to teach
Johaness Gutenburg – invented the printing press • Enhances student output
1700s – free press; independence from gov’t
1760-1700s – adversial press; press argued with gov’t Societal
• Improve quality of life
3) Electronic Age • Greater political participation
- electronic components (sensors, chips) • Better economic opportunities
- electricity was widespread, not fuel • More cohesive social units
Telephone – Alexander Graham Bell
Television 5 As of Medial Literacy
First Mainframe Computer (1944-IBM) 1) Access to media
2) Awareness of media’s power
4) Information Age 3) Assessment of media’s portrayal of events
- computer age, new age, digital age 4) Appreciation of media’s role in society
- multifunctionality 5) Action to improve communication

Creators of Media and Information INFO LITERACY


a) Writers and Journalists
- translate relevant and meaningful information into People prone to Info Literacy (descending)
printed materials 1) Students
b) Editors 2) Teachers
- ensure that the manuscript/articles submitted are 3) Scientists
high in standard and are fit to print 4) Medical Practitioners
- make sure that the material to be published is free 5) Lawyers
from factual and grammatical errors 6) Journalists
c) Directors 7) Artists
- create movies, shows, programs, or plays that are 8) Others
seen on theaters or television channels
- see to it that the message of the show is made clear Competencies
to the audience a) Ability to use Card Catalogue (Library Index Card)
d) Performers - the name of the card depends on what first appears
- portray the characters in movies, shows or plays at the top: Author Card, Subject Card or Title Card
- singers and dancers who express through their craft
e) Visual Artists OPAC (Online Public Access Catalogue)
- create paintings and sculptures to express a message - easier way to access the card catalogues
or their deeper thoughts
b) Identify and distinguish the Dewey Decimal System
To understand, we must... - library congress (alphabetical)
• Think
• See c) Know sections of the library
• Listen • General references – dictionary, atlas, thesaurus...
• Speak • Circulation – fiction/literature, textbooks...
• Do/Act • Periodicals – newspapers, magazines, yearbooks...
• Feel • Filipiniana - by Filipino authors in the country
• Follow
d) Utilize other sources of information
Characteristics of a Good Media Practitioner • Primary source – ex: testimony
• Truthfulness • Secondary Source – ex: blotter
• Fairness & Objectivity • Internet – search engines & URL (Uniform
• Responsibility & Integrity Resource Locator)
• Empathy & Sympathy • Museums – artifacts
• Hard Working • Interviews
Theses vs. Dissertations Broadcast – for masses
Thesis – by undergraduate students a) Radio
Dissertation – by graduate students - helps in improving mental imagery; affordable
- lacks visuals & may be obstructed by clutter
• History and Sciences (psychological factors)
o Indigenous People
o Oral tradition – legend, epic, folktale, mythology AM - Amplitude Modulation
o Libraries and Museums FM - Frequency Modulation
Royal Library of Alexandria
- oldest library; burned down (Greece) b) TV
National Library of France - has most impact among 3
- oldest exiting; 1368 - has high production costs
National Library of the Philippines
- Kalaw, Ermita; 1887 Structure
Louvre Museum • Network – one source being spread to others
- most visited (France) • Cable – subscriptions
Smithsonian Institution • Local – within a certain area
- Washington, D.C. • Public television – owned by government
Ayala Mind Museum
Programming Options
e) Identify and enumerate the different parts of a book • Specialty television
• Table of Contents • Pay-per-view
• Index – alphabetical list of subjects • Interactive television
• Glossary – alphabetical list of terms • High-definition TV
• Bibliography
• Appendix – extra info about topics Advertising
• Spot announcements – between show segments
f) Distinguish & use types of citations • Sponsorships – show produced by brand/product
• APA – American Psychological Association • Participation – “thank you for my outfit...”
• MLA – Modern language Association
• The Chicago Manual c) Film – varied genre
- played to a captive audience (inside cinema)
MEDIA TYPES - attention level is highest among 3
- audience resents intrusion of ads
Print • Full Length
a) Books • Advocacy
b) Newspaper • Documentary
Sizes • Promotional – Station ID
• Tabloid
• Midi (School Newspaper) Use Radio
• Broadsheet • For local businesses
Circulation • Highly targeted audience
• International • Small budget and time
• Nationwide • Needs reminder message
• Regional
• Provincial Use TV
• Organizations – religious, etc... • For wider mass audience
c) Gazette – used for a specific company • Good budget
d) Magazine • Production needs both sight and sound
e) Journal • Halo effect (ex: Vice Ganda promotes unknown
f) Pamphlet – highly textual; used to educate and inform product; makes it sellable because Vice Ganda is
g) Brochure – has more pages and illustrations; more known for using great products)
promotional than pamphlet
h) Leaflet – content is more though of New Media
i) Flyer – given to general public - webpage, hypertext, e-mail, distance education, instant
imaging, e-book, online shopping, media convergence
State of Media Today Terms to Know
• Name Plate – other name for masthead
Global Persepctive • Cut – picture in newspaper
Global Village – no boundaries; media for all • Cutline – caption of picture/cut
• Globalization – local to global (Jollibee; Bench) • Byline – writer of the article
• Glocalization – global to local (Zara; Mcdonalds) • Deck – ews in the newspaper other than headline
• Lead – the 5Ws and H of the news article
Local Perspective • Erratum – correction of info
Philippine Setting • Libel – case against wrong info in text
• Manila Centric • Kuryente – fake news
• Regional Offices • Scoop – exclusive news of reporter
• Beat System – assignment of reporters
Media Ownership - Alvin Elchico (Economics)
a) Conglomerate Dianne Castillejo (Sports)
- one media company owing others Gretchen Fullido (Celebrity News)
b) Syndication
- rights to broadcast content by others How to Choose News / News Value
(Mga horoscope ni Zenaida Sevia; Franchise – PBB) 1) Relevance/Impact
c) Subsidiaries 2) Proximity
- daughter companies (Jollibee Food Corp – Goldilocks) 3) Oddity
d) Synergy/Convergence 4) Timeliness/Immediacy
- promoting in varied platforms 5) Human Interest
(Ang Probinsyano merch and games) 6) Prominence
e) Integration 7) Conflict
- merging of companies
• Horizontal – same family MEDIA CONVENTIONS
- Fb buying Insta; Family Sardines buying Mega - comes in movies, newspapers, games (tutorial-score),
Sardines story, conflict, genre
• Vertical – suppliers
- Ikea buying a forest in Romania (for wood) Film – shot time, sfx, title, lighting, costume, voiceover,
subtitle, angle, juxtaposition, props, credits, mise-en-scene,
MEDIA CODES & CONVENTIONS music, movement, dialogue, camshot

MEDIA CODES Newspaper – framing, uppercase, cam angle, masthead,


- systems of signs bold & underline, title, tagline, logo, facial expression,
gesture, typography, caption, lighting, subjects’ clothing
a) Audio Codes – hear
- Caption, Camera Shot, SFX, Voiceover, Music, LEGAL, ETHICAL & SOCIAL ISSUES
Dialogue
b) Text Codes – written LEGAL ISSUES
- Titles, Masthead, Bold & Underline, Subtitle, Credits, 1) Yellow Journalism - use of high profile people to create
Uppercase, Typography shock value
c) Symbolic Codes – deeper meaning 2) Sensationalism - use of vulgar word for thrill
- Gesture, Facial Expression, Subjects’ Clothing, 3) Cyber Bullying - online harassment
Lighting, Costume, Juxtaposition, Props, Mis-en-scene, 4) Virtual Self - online representation of oneself
Movement 5) Tabloidization – traditional papers changing format
d) Technical Codes – techniques, methods & use of due to the readers’ preference
equipment 6) Digital Divide – gap in media and info
- Shot, Lighting, Angle, Juxtaposition, Framing, Camera - income, age, location, innovation...
Angle 7) Censorship – suppressing pornographic content
KBP – Kapisanan ng mga Broadcaster ng Pilipinas
Basic Shot Types MTRCB
• Pan – side to side 8) Hacking – illegal intrusion of a website
• Tilt – up and down 9) Fake News
• Tracking – moving (used in horror & documentaries) 10) Envelope Journalism – paying known individuals to
• Dolly – zoom in/out write about something/someone
11) Phising – creation of spoof websites to gain info
Basic Shots (9) – extreme close up to extreme long shot 12) Flaming – sending hate messages
13) Trolling – sowing hatred in discussion boards
Basic Angles ACDC – Attack Collect, Defend Collect
• Low angle (power/strength) Payola – paying the DJ to play specific music more
• High (vulnerability/weakness) than others
• Dutch tilt (creative)
ETHICAL ISSUES LEGAL ISSUES
1) Patent – copyright given to scientific inventions 1) Slander – oral defamation
2) Intellectual Property – product of cognitive pursuit 2) Libel – written defamation
3) Ideology – system of beliefs 3) Sedition – a call for rebellion against gov’t
4) Ethics – rules governing conduct 4) Contempt of Court – inability to follow court order
5) Netiquette – proper way of behaving online 5) Optical Media Act – protects film from piracy
6) Public Domain – ceasing of copyright 6) Anti-Camcording Law – prohibition of illegal recording
7) Fair Use – exception from copyrighted content of film
- to be used for education purposes; without the intent 7) Intellectual Property Code – protects all copyrighted
of making any income material
8) Trademark – symbol/logo attached to a brand 8) Bill of Right – includes Freedom of Speech, Freedom of
9) Citation – attribution given to authors Information
- MLA, APA, CLS (Chicago Learning Style) 9) Anti-Obscenity Law – prohibits violence and
10) Copyright – exclusive right given to avoid illegal pornography
reproduction of material 10) Cybercrime Prevention Act – covers all types of
Salami Effect – failure to use own voice in paraphrasing offenses in the internet
11) Plagiarism – inability to properly cite a source 11) Electronic Commerce Act – protects all online financial
12) Copyleft – right to copy/reproduce material with transactions
credits to the owner

THEORIES OF MIL
CHARACTERISTICS OF MEDIA

MEDIA & AUDIENCE


- may be seen as

Market Model
- we are consumers
- to gain money and sell products
Ex: Ang Probinsyano merch and games

Public Sphere Market


- see us as citizens
- to give public service and info
Ex: Sagip Kapamilya, Bantay Bata 163

Audience – general public


Stakeholders – have interests in business

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